Latin 4, Magic Theory 4, Order of Hermes Lore 2, Finesse 1, Penetration 1, Artes Liberales 1, Scribe 1, Code of Hermes 1, Magic Lore 1, Philosophiae 1
That is only 150xp. You sorta have to choose if you want to be a good wizard or a good fighter. "Multi-class" characters tend to take a hit. There are Virtues such as Warrior, Educated, etcetera. Take some of those. Despite what I wrote previously, everyone winds up a bit short somewhere. There is room to grow. No one starts off at "boss level".
Back many years ago, when I designed Roberto (for another game run by someone else and not using the bonus these HRs give), I took Skilled Parens, Warrior, and Mastered Spells. I did skip on Code of Hermes and Scribe, but sunk xp into Profession-Soldier instead. He was a soldier first, a wizard second.
This is the character thread from that game. He is the second character listed, as he was when that game ended in 2006, having progressed six years in play (1220 to 1226) under harsher conditions. He ended up at Singe Weapon 5. It took another twenty years before he managed to get it up to 7.
I don't have a copy of what he looked like at Gauntlet. Maybe Fixer does. He created a Novus Mane wiki.
Point being that, though I may have exaggerated the expectations a bit, you can start off somewhat well rounded with a few special areas. You can't have it all at once, but there is room to grow.