Hey all, another new guy here. Here's my first draft of my Bjornaer named Astor. He's definitely not optimized/min-maxed; more character concept driven. This takes him to just post-gauntlet in 1213. Assuming it looks good so far, I'll proceed with the next ten years.
The short background concept I have so far is that he was born a peasant in a village somewhere near the covenant. Shortly after he turned 10, Eilid found/noticed him and took him in. For 5 years she began his Sleeping Years training, but due to his flighty nature and disinterest in book learning, Eilid determined he was not suited for her sept or Clan Ilfetu. So in 1203 she took him to the Gathering of Twelve Years in Crintera where he was initiated and joined Clan Maruhs and finished his apprenticeship under his Parens Adelle Passer (female with a sparrow heartbeast).
Astor
Covenant: Insala Canaria
Characteristics: Int +2, Per +1, Pre +2, Com +1, Str 0, Sta +2, Dex +1, Qui +1
Size: 0
Age: 25, Height: 5’11”, Weight: 170#, Gender: Male
Decrepitude: 0
Warping Score: 0
Confidence: 1(3)
Virtues:
The Gift (free)
Hermetic Magus (free)
Heartbeast (Bjornaer)
Gentle Gift (Major)
Deft Form [An] (Minor)
Improved Characteristics x2 (Minor)
Independent Study (Minor) - HoH:MC pg 86
Second Sight (Minor)
Venus’ Blessing (Minor)
Well-Traveled (Minor)
Flaws:
Optimistic (Major)
Plagued by Supernatural Entity [Great Beast ancestor] (Major)
Carefree (Minor)
Deficient Form [Aq] (Minor)
Poor Student (Minor)
Weak Scholar (Minor)
Personality Traits:
Optimistic +3, Carefree +2, Antsy +1
Abilities:
Scots Gaelic 5 (slang)
German 3 (slang)
Latin 4 (Hermetic usage)
Loch Leglean Tribunal Area Lore 2 (geography)
Rhine Tribunal Area Lore 2 (geography)
Athletics 2 (grace)
Awareness 2 (searching)
Brawl 1 (dodging)
Charm 2 (being witty)
Folk Ken 2 (townsfolk)
Guile 1 (fast talk)
Stealth 1 (sneak)
Survival 1 (forest)
Hunt 1 (tracking)
Second Sight 2 (regiones)
Etiquette 1 (peasants)
Heartbeast 2 (resisting shapechange)
Artes Liberales 1 (logic)
Magic Theory 2 (Animal)
Parma Magica 1 (Muto)
House Bjornaer Lore 2 (ancestors)
Penetration 1 (Muto)
Finesse 1 (grace)
Code of Hermes 1 (mundane relations)
Magic Lore 1 (creatures)
Arts:
Cr 7 In 0 Mu 8 Pe 0 Re 0
An 7 Aq 0 Au 7 Co 0 Ig 0
Im 0 Me 0 Te 0 Vi 0
Spells:
True Rest of the Injured Brute (CrAn 20)
Shiver of the Lycanthrope (InAn 10)
Beast of Outlandish Size (MuAn 15)
Doublet of Impenetrable Silk (MuAn15)
Form of the Sanguine Heartbeast (MuAn 20)
Chamber of Spring Breezes (CrAu 5)
Charge of the Angry Winds (CrAu 15)
Circling Winds of Protection (CrAu 20)
Heartbeast - Gyrfalcon
Characteristics: Int +2, Per +3, Pre +1, Com +1, Str -6, Sta +2, Dex +1, Qik +6
Size: -3
Confidence Score: 1 (3)
Virtues and Flaws: Ferocity (swooping attack), Keen Vision, Fragile Constitution
Qualities: Accomplished Flier, Fast Flier, Keen Eyesight, Pursuit Predator, Extra Natural
Weapons
Personality Traits: Fierce +3
Reputations: None
Combat:
Talons: Init +5, Attack +6, Defense +12, Damage -4
Beak: Init +6, Atk +6, Defense +9, Damage -5
Soak: -2
Fatigue Levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-2), -3 (3-4), -5 (5-6),
Incapacitated (7-8), Dead (9+)
Abilities: Athletics 5 (swift flight)
Awareness 4 (spotting prey)
Brawl 2 (talons)
Hunt 4 (game birds)
Survival 3 (cold climates)
Prince of Boredom
Novice
Posts: 1
Joined: Thu Oct 04, 2012 12:12 pm