Non-fatiguing spontaneous magic for the thrifty covenant

The Healing circle
Level CrCo 5
Range: Touch, Duration: Ring, Target: ind
base 1 +1 touch +2 Ring, +1 ind.

This Spell creates a circle that grants a +1 bonus to recovery rolls to anyone inside the circle.

How much is this worth in savings? In savings this is not worth all that much. But the utility of slightly improved recovery makes it worth having. By adding an extra magnitude to the level of the spell the bonus increases to +3 which is significantly more useful. The primary benefit here is not monetary per se, however the message that casting the spell sends to covenfolk might very well be useful in maintaining loyalty as the covenfolk can see that magic is being used for their direct benefit.
If you prefer to use maintain the demanding spell then the following variation might prove useful:

The Healing concentration
Level CrCo 5
Range: Touch, Duration: Conc, Target: ind
base 1 +1 touch +1 Conc, +1 ind.

Grants +3 bonus to recovery rolls as long as you concentrate.

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