Onesiphorus Ex Verditius

Onesiphorus Ex Verditius

Int Per Pre Com
Str Sta Dex Qui

Age: 30 (30) – 0 years of off apprenticeship
Warping: 0

Virtues

Flaws

[tableborder][tr][th]Abilitiy[/th]
[th]Score[/th]
[th]Xp[/th]
[th]Speciality[/th][/tr]
[tr][td]Area lore: Rihne tribunal[/td]
[td]0[/td]
[td]0[/td]
[td]Covenants[/td][/tr]
[tr][td]Artes liberates[/td]
[td]0[/td]
[td]0[/td]
[td]Ceremonial magic[/td][/tr]
[tr][td]Awareness[/td]
[td]0[/td]
[td]0[/td]
[td]Lab accidents[/td][/tr]
[tr][td]Bargain[/td]
[td]0[/td]
[td]0[/td]
[td]Magical items[/td][/tr]
[tr][td]Brawl[/td]
[td]0[/td]
[td]0[/td]
[td]Dagger[/td][/tr]
[tr][td]Charm[/td]
[td]0[/td]
[td]0[/td]
[td]First impression[/td][/tr]
[tr][td]Code of hermes[/td]
[td]0[/td]
[td]0[/td]
[td]Rihne tribunal[/td][/tr]
[tr][td]Concentration[/td]
[td]0[/td]
[td]0[/td]
[td]Spell casting[/td][/tr]
[tr][td]Craft: Wood carving[/td]
[td]0[/td]
[td]0[/td]
[td]Furniture[/td][/tr]

[tr][td]Etiquette[/td]
[td]0[/td]
[td]0[/td]
[td]Magi[/td][/tr]
[tr][td]Finesse[/td]
[td]0[/td]
[td]0[/td]
[td]Craft magic[/td][/tr]
[tr][td]Folk ken[/td]
[td]0[/td]
[td]0[/td]
[td]Magi[/td][/tr]
[tr][td]Guile[/td]
[td]0[/td]
[td]0[/td]
[td]Lying to authorities[/td][/tr]
[tr][td]Intrigue[/td]
[td]0[/td]
[td]0[/td]
[td]Figure out motives[/td][/tr]
[tr][td]Latin[/td]
[td]4[/td]
[td]0[/td]
[td]Hermetic use[/td][/tr]
[tr][td]Low german[/td]
[td]5[/td]
[td]0[/td]
[td]Woodcarving[/td][/tr]
[tr][td]Magic lore[/td]
[td]0[/td]
[td]0[/td]
[td]Pagan traditions[/td][/tr]
[tr][td]Magic theory[/td]
[td]0[/td]
[td]0[/td]
[td]Iventing magical items[/td][/tr]
[tr][td]Order of Hermes lore[/td]
[td]0[/td]
[td]0[/td]
[td]History[/td][/tr]
[tr][td]Parma magica[/td]
[td]0[/td]
[td]0[/td]
[td]Mentem[/td][/tr]
[tr][td]Pentration[/td]
[td]0[/td]
[td]0[/td]
[td]Ignem[/td][/tr]
[tr][td]Philosophiae[/td]
[td]0[/td]
[td]0[/td]
[td]Verditius runes[/td][/tr]][/tableborder]

Arts
[tablewithborder][tr][th]Art[/th]
[th]Score (xp)[/th]
[th]Art[/th]
[th]Score (xp)[/th]
[th]Art[/th]
[th]Score (xp)[/th][/tr]
[tr][td]Cr[/td]
[td]0 (0)[/td]
[td]An[/td]
[td]0 (0)[/td]
[td]Ig[/td]
[td]0 (0)[/td][/tr]
[tr][td]In[/td]
[td]0 (0)[/td]
[td]Aq[/td]
[td]0 (0)[/td]
[td]Im[/td]
[td]0 (0)[/td][/tr]
[tr][td]Mu[/td]
[td]0 (0)[/td]
[td]Au[/td]
[td]0 (0)[/td]
[td]Me[/td]
[td]0 (0)[/td][/tr]
[tr][td]Pe[/td]
[td]0 (0)[/td]
[td]Co[/td]
[td]0 (0)[/td]
[td]Te[/td]
[td]0 (0)[/td][/tr]
[tr][td]Re[/td]
[td]0 (0)[/td]
[td]He[/td]
[td]0 (0)[/td]
[td]Vi[/td]
[td]0 (0)[/td][/tr][/tablewithborder]

[tablewithborder][tr][th]Spell[/th]
[th]TeFo[/th]
[th]Level[/th]
[th]Casting total (Te+Fo+Sta)[/th]
[th]Mastery score[/th]
[th]Mastery[/th]
[th]Page reference[/th][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]A spell[/td]
[td]TeFo(Req)[/td]
[td]00[/td]
[td]+0[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr][/tablewithborder]

Equipment

Personality traits

Background

haha - it's probably fair to say that this doesn't yet give us much to go on...

Not really but it's a good sheet.

A start... I will clean up this thread or start another once everyting is complete.

Onesiphorus Ex Verditius

Int +3 Per 0 Pre +1 Com 0
Str 0 Sta 0 Dex +2 Qui 0

Age: 30 (30) – 0 years of off apprenticeship
Warping: 0

Virtues
Minor Magical focus wooden wands
Affinity with Vim
Puissant Vim
Affinity with wood working
Puissant wood working
Gentle gift
Free expression
Improved characteristics

Flaws:
Weak spontaneous magic
Difficult spontaneous magic
Weak magical resistance (when not touching wood)
Confraternity member (Confraternity of Himnis)
Avaricious (minor)
Driven (minor)

Childhood

Low German 5
Charm 2
Folk ken 2
Guile 1
Area lore: Lübeck 1
Brawl 1

Later life (before apprenticeship) age 5-15
10*15xp = 150xp
75xp in craft: wood working
15xp in bargain
10xp in area lore Lübeck
15xp in intrigue
15xp in charm
15xp in leadership
5xp awarness

Apprenticeship age 15-30
Artes liberates 1
Latin 4
Magic theory 3
Parma magica 1
Concentration 1
Area Lore Rihne tribunal 1
Finesse 1
Order of Hermes Lore 1
Philosophiae 1
Penetration 1

Total: 120xp

30xp on Vim
10xp on each of these arts Cr, In, Mu, Pe, Re, Me,
15xp on Co & Im

Spells
Wizards sidestep lv 10
Invisibility of the traversing wizard PeIm 10
Rise of the feathery body ReCo 10
Trivia’s unravelling of the wizard’s craft PeVi 20
Wizards leap ReCo lv. 15
The call to slumber ReMe lv. 10
Relay the Vision of the Magus CrIm lv. 5
Sense the State of Mind InMe lv. 5
Scales of magical weight InVi lv. 5
Sense the nature of the vis InVi lv. 5
The fragile lantern CrIg lv. 10
Gather the essence of the beast ReVi lv. 15

I'd planned to delete out a lot of stuff once characters were finalized.

0-5 years out off apprenticeship

5years  20 seasons (7 spent on arts and abilities, 7 on spells and 6 on inventing magical items)

Abilities (total 70xp)
5xp on Verditius cult lore
20xp on Craft: Woodcarving
5xp Code of Hermes
10xp Parma magica
10xp Penetration
10xp Philosophiae
5xp Magic lore
5xp Faerie lore

Spells (70levels)
Silent shout CrIm lv. 10
Fooling the eye CrIm lv. 10
Aura of beguiling appearance MuIm lv. 10
Aura of childlike innocence MuIm lv. 10
Aura of ennobled presence MuIm lv. 10
Bind wound CrCo lv. 10
Ward against rain ReAu lv. 10

Magical items (6 seasons)

Season 1 Longevity ritual for himself (-4 on ageing rolls)
Season 2 Crafting the magus armchair
Season 3 Crafting the disk of passing time
Season 4 Crafting the Arch of the extended laboratory
Season 5 Crafting Bed of a good nights sleep
Season 6 Crafting Box of servant summoning

Magus armchair
The magus armchair is a armchair made out of oak with leather details around the sitting area, back rest and arm support that are somewhat stuffed for increased comfort. The back of the armchair has a carved floral patter where vines and leafs entwine in a intricate pattern. The end of the arm supports are carved like gargoyles heads and at the top of the armchair there are two identical miniature dragons, one in each end of the back support. By speaking the word adapt the magus sitting in the chair can make the chair remould to fit his body or preferred sitting stance better. Aesthetic quality 15.

(MuHe Base 3 + 1 conc. + 5 levels maintaining concentration and +1 for two uses per day; total level 10)

Disk of passing time
A circular wooden disk with a braid of vines carved around the edge. The disk is made out of oiled walnut tree. The illusion crates a one image of a hourglass that sand sifts through, it takes a diameter for the sand to run through the hourglass. Once the image of the sand is at the bottom it starts from the top again. Near the circumference of the disk there are carved markings, at the top there is a sun and at the bottom there is a moon and at right and left ends of the disk there are a inscriptions of the Latin words for dawn and dusk. An image of the sun or the moon wanders around the circumference to indicate what time of day it is. Aesthetic quality 15.

(CrIm Base 1 + 1 touch + 2 sun + 1 for complexity + 4 levels for continual effect; total level 9)

Arch of the extended laboratory
This is a large wooden arch with a base and a height of two paces each and about four inches thick. The arch is made out of pine and it has a carved pattern of diamonds along its length and if the owner of the arch so wishes there can be a gate hung in the arch. The arch creates an image of another room beyond the arch and the image can be very intricate and adapt it self to the time of the day. If the Arch is used in a laboratory this item will give the major flaw of illusion to the laboratory. Aesthetic quality 15.

(CrIm Base 1 + 1 touch +2 sun +2 intricacy; total level of 10)

Bed of a good nights sleep
A massive bed made out of cedar wood with a headboard and a footboard. The headboard is about half a pace high and has a floral pattern and in the centre the god Hypnos is depicted. The legs of the bed are quite high so that even the elderly can raise from the bed without difficulties. By knocking in the wood three times a sleeping spell is cast upon the person touching the wood making the person fall a sleep. Aesthetic quality 15.

(ReMe Base 4 + 1 touch + 5 levels for 24 uses per day; total level 10)

Box of servant summoning
A octagonal box with a lid and a padlock holder. The box is about three inches wide and decorated with carvings of entwined dragons and on the top there is a plain button. The box is made out of ebony and the top button is made out of silver birch. The inside of the box is covered in linen cloth. If the top button is pressed a sound of a bell chime is heard in the targets vicinity. The arcane connection is placed within the box. Aesthetic quality 15.

(CrIm base 1 + 4 arcane connection + 5 levels for 24 uses per day; total level 10)

Ageing roll 9 invisiblecastle.com/roller/view/3146166/ - 4 longevity – 1 living conditions = 4 Apparent age increases

5-10 years out of apprenticeship

6 seasons of study (60xp)
22xp on vim (new score 11+3)
5xp in each technique (new score 5)
13xp in imaginem (new score 7)

6 seasons of new spells (60 levels)
Ease the warrior's suffering CrCo lv. 5
The invisible medicus CrCo lv. 10
The gift of flight ReCo lv. 20
Whisper of Divided Twins Cr(In)Im lv. 20
Opening the intangible tunnel ReVi lv. 5

2 seasons of learning mystery and teaching mystery (Verditius elder runes)

6 seasons of crafting magical items
S 1Prepare item for enchantment (wooden wand called spell locker that has a golden end, thus holding 14paws of vis) The spell locker wand
S 2&3 Enchant the spell locker ReVi lv.40 (Base level 15 + 1 touch + 1 conc. + 5 levels for maintain concentration + 5 levels for 24 uses/day+5 levels for verditius elder runes).
S 4 Enchant another spell locker spell into the Spell locker wand
S 5 Enchant another spell locker spell into the Spell locker wand
S 6 Enchant the wand with a level 10 version of Trivia’s unravelling of the wizard’s craft, + 3 levels for fast trigger, +5 levels for verditius elder runes, +2 for 3 uses/day

The spell locker wand
A wand made out of hornbeam and shaped like a octagon with a very thin golden core. The wand is covered with Verditius runes and elder runes. The wand contains 3 Spell locker enchantments and one level 10 version of Trivia’s unravelling of the wizard’s craft.

The spell locker enchantment
The spell locker may store a spell cast by the magus holding the wand or any co-operating magus for later use. Roll the dices for casting the spell and record the penetration total for later use. Each spell locker enchantment can hold one spell up to level 20. The magus releasing the enchantments chooses the targets of the spell.
ReVi (Base level 15 + 1 touch + 1 conc. + 5 levels for maintain concentration + 5 levels for 24 uses/day+5 levels for verditius elder runes; total level 40)

Trivia’s unravelling of the wizard’s craft
Here is the specification for the effect spellswiki.wikidot.com/perdo-vim
Base level 10 + 3 levels for fast trigger, +5 levels for verditius elder runes, +2 for 3 uses/day; total level 20

Ageing roll 1: 0 invisiblecastle.com/roller/view/3152064/- 4 longevity – 1 living conditions +3 age= -2 no apparent ageing
Ageing roll 2: 7 invisiblecastle.com/roller/view/3152069/- 4 longevity – 1 living conditions +3 age = 5 apparent ageing
Ageing roll 3: 8 invisiblecastle.com/roller/view/3152072/ - 4 longevity – 1 living conditions +3 age = 6 apparent ageing
Ageing roll 4: 2 invisiblecastle.com/roller/view/3152077/- 4 longevity – 1 living conditions +3 age = 0 no apparent ageing
Ageing roll 5: 7 invisiblecastle.com/roller/view/3152081/ - 4 longevity – 1 living conditions +4 age = 6 apparen ageing

New age: 40(Apparent age 38)

11-15 years out of apprenticeship

6 seasons of study (60xp)
13xp in Rego, new score 7
13xp in Corpus, new score 7
25xp in Verditius cult lore, new score 3
6xp in Herbam, new score 3
3xp in Terram, new score 2

6 seasons of new spells (60 levels)
Conjuration of the Insubstantial Blindfold CrIm 10
Maintaining the demanding spell ReVi lv. 20
Daemon’s eternal oblivion PeVi lv. 5
Sap the might of the mythical beast PeVi lv. 5
Bane of the fae PeVi lv. 5
Conjuration of the obedient vine CrHe lv. 10
Physician's eye InCo lv. 5

2 seasons of learning mystery and teaching mystery (Enchant casting tools). This mystery is outside the confraternity but it is a very common mystery in the house.

6 seasons of crafting magical items
S1 Crafting enchanted casting tool for Daemon’s eternal oblivion PeVi lv. 5
Lab total 44, Base effect lv. 5 + 8 (four additional castings) + 2 fast casting + 7 (+7 on casting totals) = 22
S2 Crafting enchanted casting tool for Bane of the fae PeVi lv. 5
Lab total 44, Base effect lv. 5 + 8 (four additional castings) + 2 fast casting + 7 (+7 on casting totals) = 22
S3 Crafting enchanted casting tool for Sap the might of the mythical beast PeVi lv. 5
Lab total 44, Base effect lv. 5 + 8 (four additional castings) + 2 fast casting + 7 (+7 on casting totals) = 22
S4 Crafting enchanted casting tool for The call to slumber ReMe lv. 10
Lab total 36, Base effect lv. 10 + 2 fast casting + 2 (one additional casting) +4 (+4 on casting totals) = 18
S5 Enchant Disc of the observer CrIm lv. 9 and Mirror of remembrance CrIm lv. 9
S6 Crafting enchanted casting tool for Trivia’s unravelling of the wizard’s craft PeVi 20
Lab total 48, Base effect lv. 20 + 2 fast casting + 2 (+2 on casting total)=24

Casting tool for Daemon’s eternal oblivion PeVi lv. 5
Effects: 4 additional castings, Fast casting, +7 on casting totals.
Casting tool for Bane of the fae PeVi lv. 5
Effects: 4 additional castings, Fast casting, +7 on casting totals.
Casting tool for Sap the might of the mythical beast PeVi lv. 5
Effects: 4 additional castings, Fast casting, +7 on casting totals.
Casting tool for The call to slumber ReMe lv. 10
Effects: 1 additional casting, Fast casting, +4 on casting totals.
Casting tool for Trivia’s unravelling of the wizard’s
Effects: Fast casting, +2 on casting totals.

Disc of the observer
This mirror is made out of a highly polished copper disc on a circular birch plaque. The plaque is about the size of a man’s palm and circular and about a quarter of an inch thick. The rim is decorated with even triangular shapes. The device has an aesthetic quality 15. The mirror’s power is activated when the caster hold the mirror with one hand and use the other to tap the back of the mirror. The backside of the mirror is inscribed with Verditius runes. The mirror then freezes the reflected image to be used as a symbolic representation of a target. The mirror does not need to penetrate any magical resistance. The mirror can be used up to 3times/day.

CrIm (Base 1 + 1 conc. + 5 levels for maintain concentration, +2 levels for 3 uses/day; total level 9)

Mirror of remembrance
This mirror is made out of a highly polished silver disc on a circular birch plaque. The plaque is about the size of a man’s palm and circular and about a quarter of an inch thick. The rim is decorated with even oval shapes. The device has an aesthetic quality 15. The mirror’s power is activated when the caster hold the mirror with one hand and use the other to tap the back of the mirror. The backside of the mirror is inscribed with Verditius runes. The mirror then freezes the reflected image to be used as a symbolic representation of a target. The mirror does not need to penetrate any magical resistance. The mirror can be used up to 24times/day.

CrIm (Base 1 + 3 moon. + 24 uses/day; total level 9)

Ageing roll 1: 4 invisiblecastle.com/roller/view/3152087/ - 4 longevity – 1 living conditions +4 age= 3 apparent ageing
Ageing roll 2: 2 invisiblecastle.com/roller/view/3152088/ - 4 longevity – 1 living conditions +4 age= 1 no apparent ageing
Ageing roll 3: 2 invisiblecastle.com/roller/view/3152090/ - 4 longevity – 1 living conditions +4 age= 1 no apparent ageing
Ageing roll 4: 9 invisiblecastle.com/roller/view/3152091/ - 4 longevity – 1 living conditions +4 age= 8 Apparent ageing
Ageing roll 5: 4 invisiblecastle.com/roller/view/3152093/ - 4 longevity – 1 living conditions +4 age= 3 Apparent ageing

New age: 45(Apparent age 41)

16-20 years out of apprenticeship

8 seasons of study (80xp)
45xp in Verditius cult lore, new score 5
15xp Parma magica, new score 3
8xp in Corpus, new score 8
6xp in Creo, new score 6
6xp in Intelego, new score 6

6 seasons of new spells (60 levels)
The Overheard Conversation InIm lv. 15
The ear for distant voices InIm lv. 20
Prying eyes InIm lv. 5
Eyes in the Back of the Head InIm lv. 3
A Day Saved for the Future InIm lv. 3
Rocket from the Sockets. InIm lv.3
Counting the Miser's Hoard InTe lv. 10

6 seasons of crafting magical items

Ageing roll 1: 2 invisiblecastle.com/roller/view/3152162/ - 4 longevity – 1 living conditions +4 age= 1 no apparent ageing
Ageing roll 2: 9 invisiblecastle.com/roller/view/3152163/ - 4 longevity – 1 living conditions +4 age= 8 apparent ageing
Ageing roll 3: 6 invisiblecastle.com/roller/view/3152164/ -4 longevity – 1 living conditions +4 age= 5 apparent ageing
Ageing roll 4: 6 invisiblecastle.com/roller/view/3152166/ - 4 longevity – 1 living conditions +4 age= 5 apparent ageing
Ageing roll 5: 6 invisiblecastle.com/roller/view/3152167/ - 4 longevity – 1 living conditions +5 age= 6 apparent ageing

New age: 50(Apparent age 45)

21-25 years out of apprenticeship

6 seasons of study (60xp)
17 xp in imaginem, new score 9
15 xp in intelego, new score 8
7xp in Terram, new score 4
1xp in Ignem, new score 1

6 seasons of new spells (60 levels)
Eyes of the eagle InIm lv. 25
Summoning the distant image InIm lv. 25
Trackless step ReTe lv. 10

2 seasons of learning mystery and teaching mystery (Item attunement)

6 seasons of crafting magical items

Ageing roll 1: 7 invisiblecastle.com/roller/view/3152907/ - 4 longevity – 1 living conditions +5 age= 7 apparent ageing
Ageing roll 2: 5 invisiblecastle.com/roller/view/3152908/ - 4 longevity – 1 living conditions +5 age= 5 apparent ageing
Ageing roll 3: 0 invisiblecastle.com/roller/view/3152910/ - 4 longevity – 1 living conditions +5 age= 0 no apparent ageing
Ageing roll 4: 2 invisiblecastle.com/roller/view/3152913/ - 4 longevity – 1 living conditions +5 age= 2 no apparent ageing
Ageing roll 5: 8 invisiblecastle.com/roller/view/3152915/ - 4 longevity – 1 living conditions +5 age= 8 apparent ageing

New age: 55(Apparent age 48)

26-30 years out of apprenticeship

6 seasons of study (60xp)
5xp in Terram, new score 5
9xp in Herbam, new score 5
20xp in Parma magica, new score 4
26xp in Vim, new score 14+3

6 seasons of new spells (60 levels)
Wizard's Eye for Vis InVi lv. 10
Scent of the Magical Boundary InVi lv. 10
The invisible eye revealed InVi lv. 25
Howl of the steel weapon InTe lv. 15

2 seasons of learning mystery and teaching mystery (Bind curse)

6 seasons of crafting magical items

Ageing roll 1: 2 invisiblecastle.com/roller/view/3152916/ - 4 longevity – 1 living conditions +5 age= 2 no apparent ageing
Ageing roll 2: 3 invisiblecastle.com/roller/view/3152918/ - 4 longevity – 1 living conditions +5 age= 3 apparent ageing
Ageing roll 3: 2 invisiblecastle.com/roller/view/3152919/ - 4 longevity – 1 living conditions +5 age= 2 no apparent ageing
Ageing roll 4: 3 invisiblecastle.com/roller/view/3152920/ - 4 longevity – 1 living conditions +5 age= 3 apparent ageing
Ageing roll 5: 9 invisiblecastle.com/roller/view/3152921/ - 4 longevity – 1 living conditions +6 age= 1 ageing point in dexterity

New age: 60(Apparent age 51)

Onesiphorus Ex Verditius

Int +3 Per 0 Pre +1 Com 0
Str 0 Sta 0 Dex +2 Qui 0

Age: 60 (Apparent age 51) – 30 years of off apprenticeship
Ageing effects: 1 age point in dex.
Warping: 2(10)

Apperance
He is an man who appears to be in his fifties, tall with black hair and a greyish tint near his temple and a face who does not look friendly. He is usually dressed in burgundy wizardly robes with the Verditus symbol on his chest.

Virtues
Minor Magical focus wooden wands
Affinity with Vim
Puissant Vim
Affinity with wood working
Puissant wood working
Gentle gift
Free expression
Improved characteristics
Verditius elder runes
Enchant casting tools
Bind curse
Item attunement

Flaws:
Weak spontaneous magic
Difficult spontaneous magic
Weak magical resistance (when not touching wood)
Confraternity member (Confraternity of Himnis)
Avaricious (minor)
Driven (minor)
Limited resistance to Vim
Sever the ties that bind (major)

[tableborder][tr][th]Abilitiy[/th]
[th]Score[/th]
[th]Xp[/th]
[th]Speciality[/th][/tr]
[tr][td]Area lore: Rihne tribunal[/td]
[td]1[/td]
[td]0[/td]
[td]Covenants[/td][/tr]
[tr][td]Area lore: Lübeck[/td]
[td]2[/td]
[td]0[/td]
[td]Craftsmen[/td][/tr]
[tr][td]Artes liberates[/td]
[td]1[/td]
[td]0[/td]
[td]Ceremonial magic[/td][/tr]
[tr][td]Awareness[/td]
[td]1[/td]
[td]0[/td]
[td]Lab accidents[/td][/tr]
[tr][td]Bargain[/td]
[td]2[/td]
[td]0[/td]
[td]Magical items[/td][/tr]
[tr][td]Brawl[/td]
[td]1[/td]
[td]0[/td]
[td]Dagger[/td][/tr]
[tr][td]Charm[/td]
[td]3[/td]
[td]0[/td]
[td]First impression[/td][/tr]
[tr][td]Code of hermes[/td]
[td]1[/td]
[td]0[/td]
[td]Rihne tribunal[/td][/tr]
[tr][td]Concentration[/td]
[td]1[/td]
[td]0[/td]
[td]Spell casting[/td][/tr]
[tr][td]Craft: Wood working[/td]
[td]7+2[/td]
[td]0[/td]
[td]Furniture[/td][/tr]

[tr][td]Faerie lore[/td]
[td]1[/td]
[td]0[/td]
[td]Weaknesses[/td][/tr]
[tr][td]Finesse[/td]
[td]1[/td]
[td]0[/td]
[td]Craft magic[/td][/tr]
[tr][td]Folk ken[/td]
[td]2[/td]
[td]0[/td]
[td]Magi[/td][/tr]
[tr][td]Guile[/td]
[td]1[/td]
[td]0[/td]
[td]Lying to authorities[/td][/tr]
[tr][td]Intrigue[/td]
[td]2[/td]
[td]0[/td]
[td]Figure out motives[/td][/tr]
[tr][td]Latin[/td]
[td]4[/td]
[td]0[/td]
[td]Hermetic use[/td][/tr]
[tr][td]Leadership[/td]
[td]2[/td]
[td]0[/td]
[td]Forge companions[/td][/tr]
[tr][td]Low german[/td]
[td]5[/td]
[td]0[/td]
[td]Woodcarving[/td][/tr]
[tr][td]Magic lore[/td]
[td]1[/td]
[td]0[/td]
[td]Spirits[/td][/tr]
[tr][td]Magic theory[/td]
[td]3[/td]
[td]0[/td]
[td]Enchanting magical items[/td][/tr]
[tr][td]Order of Hermes lore[/td]
[td]1[/td]
[td]0[/td]
[td]History[/td][/tr]
[tr][td]Parma magica[/td]
[td]4[/td]
[td]0[/td]
[td]Mentem[/td][/tr]
[tr][td]Pentration[/td]
[td]2[/td]
[td]0[/td]
[td]Mentem[/td][/tr]
[tr][td]Philosophiae[/td]
[td]2[/td]
[td]0[/td]
[td]Verditius runes[/td][/tr]]
[tr][td]Verditius cult lore[/td]
[td]2[/td]
[td]0[/td]
[td]Verditius runes[/td][/tr]][/tableborder]

Arts
[tableborder][tr][th]Art[/th]
[th]Score (xp)[/th]
[th]Art[/th]
[th]Score (xp)[/th]
[th]Art[/th]
[th]Score (xp)[/th][/tr]
[tr][td]Cr[/td]
[td]6 (0)[/td]
[td]An[/td]
[td]0 (0)[/td]
[td]Ig[/td]
[td]1 (0)[/td][/tr]
[tr][td]In[/td]
[td]8 (0)[/td]
[td]Aq[/td]
[td]0 (0)[/td]
[td]Im[/td]
[td]9 (0)[/td][/tr]
[tr][td]Mu[/td]
[td]5 (0)[/td]
[td]Au[/td]
[td]0 (0)[/td]
[td]Me[/td]
[td]4 (0)[/td][/tr]
[tr][td]Pe[/td]
[td]5 (0)[/td]
[td]Co[/td]
[td]8 (0)[/td]
[td]Te[/td]
[td]5 (0)[/td][/tr]
[tr][td]Re[/td]
[td]7 (0)[/td]
[td]He[/td]
[td]5 (0)[/td]
[td]Vi[/td]
[td]14+3 (0)[/td][/tr][/tableborder]

[tableborder][tr][th]Spell[/th]
[th]TeFo[/th]
[th]Level[/th]
[th]Casting total (Te+Fo+Sta)[/th]
[th]Mastery score[/th]
[th]Mastery[/th]
[th]Page reference[/th][/tr]
[tr][td]A Day Saved for the Future[/td]
[td]InIm[/td]
[td]3[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Aura of beguiling appearance[/td]
[td]MuIm[/td]
[td]10[/td]
[td]+14[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Aura of childlike innocence[/td]
[td]MuIm[/td]
[td]10[/td]
[td]+14[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Bane of the fae[/td]
[td]PeVi[/td]
[td]5[/td]
[td]+22[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Bind wound[/td]
[td]CrCo[/td]
[td]10[/td]
[td]+14[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Conjuration of the Insubstantial Blindfold[/td]
[td]CrIm[/td]
[td]10[/td]
[td]+15[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Conjuration of the obedient vine[/td]
[td]Cr(Re)He[/td]
[td]10[/td]
[td]+11[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Counting the Miser's Hoard[/td]
[td]InTe[/td]
[td]10[/td]
[td]+13[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Daemon’s eternal oblivion[/td]
[td]PeVi[/td]
[td]5[/td]
[td]+22[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Ease the warrior's suffering[/td]
[td]CrCo[/td]
[td]5[/td]
[td]+14[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Eyes in the Back of the Head[/td]
[td]InIm[/td]
[td]3[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Eyes of the eagle[/td]
[td]InIm[/td]
[td]25[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Fooling the eye[/td]
[td]CrIm[/td]
[td]10[/td]
[td]+15[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Gather the essence of the beast[/td]
[td]ReVi[/td]
[td]15[/td]
[td]+24[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Howl of the steel weapon[/td]
[td]InTe[/td]
[td]15[/td]
[td]+13[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Invisibility of the traversing wizard[/td]
[td]PeIm[/td]
[td]10[/td]
[td]+14[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Maintaining the demanding spell[/td]
[td]ReVi[/td]
[td]20[/td]
[td]+24[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Opening the intangible tunnel[/td]
[td]ReVi[/td]
[td]5[/td]
[td]+24[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Physician's eye[/td]
[td]InCo[/td]
[td]10[/td]
[td]+16[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Prying eyes[/td]
[td]InIm[/td]
[td]5[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Relay the Vision of the Magus[/td]
[td]CrIm[/td]
[td]5[/td]
[td]+15[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Rise of the feathery body[/td]
[td]ReCo[/td]
[td]10[/td]
[td]+15[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Rocket from the Sockets[/td]
[td]InIm[/td]
[td]3[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Sap the might of the mythical beast[/td]
[td]PeVi[/td]
[td]5[/td]
[td]+22[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Scales of magical weight[/td]
[td]InVi[/td]
[td]5[/td]
[td]+25[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Scent of the Magical Boundary[/td]
[td]InVi[/td]
[td]10[/td]
[td]+25[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Sense the nature of the vis[/td]
[td]InVi[/td]
[td]10[/td]
[td]+25[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Sense the State of Mind[/td]
[td]InMe[/td]
[td]5[/td]
[td]+12[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Silent shout[/td]
[td]CrIm[/td]
[td]10[/td]
[td]+15[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Summoning the distant image[/td]
[td]InIm[/td]
[td]25[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]The call to slumber[/td]
[td]ReMe[/td]
[td]10[/td]
[td]+11[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]The ear for distant voices[/td]
[td]InIm[/td]
[td]20[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]The fragile lantern[/td]
[td]CrIg[/td]
[td]10[/td]
[td]+7[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]The gift of flight[/td]
[td]ReCo[/td]
[td]20[/td]
[td]+15[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]The invisible eye revealed[/td]
[td]InIm[/td]
[td]25[/td]
[td]+25[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]The invisible medicus[/td]
[td]CrCo[/td]
[td]10[/td]
[td]+14[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]The Overheard Conversation[/td]
[td]InIm[/td]
[td]15[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Trackless step[/td]
[td]ReTe[/td]
[td]10[/td]
[td]+12[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Trivia’s unravelling of the wizard’s craft[/td]
[td]PeVi[/td]
[td]20[/td]
[td]+22[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Ward against rain[/td]
[td]ReAu[/td]
[td]10[/td]
[td]+7[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Whisper of Divided Twins[/td]
[td]Cr(In)Im[/td]
[td]20[/td]
[td]+17[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Wizard's Eye for Vis[/td]
[td]InVi[/td]
[td]10[/td]
[td]+25[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Wizards leap[/td]
[td]ReCo[/td]
[td]15[/td]
[td]+15[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr]
[tr][td]Wizards sidestep[/td]
[td]ReIm[/td]
[td]10[/td]
[td]+16[/td]
[td]0[/td]
[td]-[/td]
[td]Somewhere[/td][/tr][/tableborder]

Equipment
Wizardly robes

Personality traits
Hubris 1(8) Pompous
Ruthless 1
Calm 2
Pious -2

Background
Onesiphorus grew up as a wealthy wood crafters son. This childhood where a bright and happy one and as the oldest son he where destined to inherit his father workshop and his skill with wood working gave hope for a bright future. As he grew older his gift begun to manifest and it changed his life. From being the promising son of one of Lübeck’s finest furniture makers he went into the path of magic.

Apprenticed as a young man he found himself in a different position than apprentices half his age. He strived hard to work out a path that allowed him to both start a family and live the life of any ordinary mundane and still becoming a magus. His master Eligius Ex Verditius always scored him for his attachment to the mundane but still supported Onesiphorus and his family.

The first few years as a magus Onesiphorus travelled the Rihne tribunal in search for a covenant and left his family almost to fend for themselves. Onesiphorus always cared for his family but coveted mystical powers even more. After a few years he settled at Oculus Septentrionalis and sent for his family.

During the years Onesiphorus distanced himself even more from his family and finaly sacrificed all mundane attatchments for more mystical powers. With out his monetary support his mundane family fell from prosperity to destitution. Onesiphorus never bothered to care for them any more he just made sure that the covenants guards cast his mundane family out of the covenant. After this affair Onesiphorus became quite unpopular at the covenant and saw fit to find himself a new home.

Laboratory of Onesiphorus Ex Verditius

A standard hermetic lab...

Studio of of Onesiphorus Ex Verditius

Magus armchair
The magus armchair is a armchair made out of oak with leather details around the sitting area, back rest and arm support that are somewhat stuffed for increased comfort. The back of the armchair has a carved floral patter where vines and leafs entwine in a intricate pattern. The end of the arm supports are carved like gargoyles heads and at the top of the armchair there are two identical miniature dragons, one in each end of the back support. By speaking the word adapt the magus sitting in the chair can make the chair remould to fit his body or preferred sitting stance better. Aesthetic quality 15.

(MuHe Base 3 + 1 conc. + 5 levels maintaining concentration and +1 for two uses per day; total level 10)

Disk of passing time
A circular wooden disk with a braid of vines carved around the edge. The disk is made out of oiled walnut tree. The illusion crates a one image of a hourglass that sand sifts through, it takes a diameter for the sand to run through the hourglass. Once the image of the sand is at the bottom it starts from the top again. Near the circumference of the disk there are carved markings, at the top there is a sun and at the bottom there is a moon and at right and left ends of the disk there are a inscriptions of the Latin words for dawn and dusk. An image of the sun or the moon wanders around the circumference to indicate what time of day it is. Aesthetic quality 15.

(CrIm Base 1 + 1 touch + 2 sun + 1 for complexity + 4 levels for continual effect; total level 9)

Arch of the extended laboratory
This is a large wooden arch with a base and a height of two paces each and about four inches thick. The arch is made out of pine and it has a carved pattern of diamonds along its length and if the owner of the arch so wishes there can be a gate hung in the arch. The arch creates an image of another room beyond the arch and the image can be very intricate and adapt it self to the time of the day. If the Arch is used in a laboratory this item will give the major flaw of illusion to the laboratory. Aesthetic quality 15.

(CrIm Base 1 + 1 touch +2 sun +2 intricacy; total level of 10)

Bed of a good nights sleep
A massive bed made out of cedar wood with a headboard and a footboard. The headboard is about half a pace high and has a floral pattern and in the centre the god Hypnos is depicted. The legs of the bed are quite high so that even the elderly can raise from the bed without difficulties. By knocking in the wood three times a sleeping spell is cast upon the person touching the wood making the person fall a sleep. Aesthetic quality 15.

(ReMe Base 4 + 1 touch + 5 levels for 24 uses per day; total level 10)

Box of servant summoning
A octagonal box with a lid and a padlock holder. The box is about three inches wide and decorated with carvings of entwined dragons and on the top there is a plain button. The box is made out of ebony and the top button is made out of silver birch. The inside of the box is covered in linen cloth. If the top button is pressed a sound of a bell chime is heard in the targets vicinity. The arcane connection is placed within the box. Aesthetic quality 15.

(CrIm base 1 + 4 arcane connection + 5 levels for 24 uses per day; total level 10)

The spell locker wand
This wand is a greater enchanted item. A wand made out of hornbeam and shaped like a octagon with a very thin golden core. The wand is covered with Verditius runes and elder runes. The wand contains 3 Spell locker enchantments and one level 10 version of Trivia’s unravelling of the wizard’s craft. the wand holds a total of 14 pawns of enchantments.

The spell locker enchantment
The spell locker may store a spell cast by the magus holding the wand or any co-operating magus for later use. Roll the dices for casting the spell and record the penetration total for later use. Each spell locker enchantment can hold one spell up to level 20. The magus releasing the enchantments chooses the targets of the spell.
(ReVi Base level 15 + 1 touch + 1 conc. + 5 levels for maintain concentration + 5 levels for 24 uses/day+5 levels for verditius elder runes; total level 40)

Trivia’s unravelling of the wizard’s craft
Here is the specification for the effect spellswiki.wikidot.com/perdo-vim
( PeVi Base level 10 + 3 levels for fast trigger, +5 levels for verditius elder runes, +2 for 3 uses/day; total level 20)

Disc of the observer
This mirror is made out of a highly polished copper disc on a circular birch plaque. The plaque is about the size of a man’s palm and circular and about a quarter of an inch thick. The rim is decorated with even triangular shapes. The device has an aesthetic quality 15. The mirror’s power is activated when the caster hold the mirror with one hand and use the other to tap the back of the mirror. The backside of the mirror is inscribed with Verditius runes. The mirror then freezes the reflected image to be used as a symbolic representation of a target. The mirror does not need to penetrate any magical resistance. The mirror can be used up to 3times/day.

(CrIm Base 1 + 1 conc. + 5 levels for maintain concentration, +2 levels for 3 uses/day; total level 9)

Mirror of remembrance
This mirror is made out of a highly polished silver disc on a circular birch plaque. The plaque is about the size of a man’s palm and circular and about a quarter of an inch thick. The rim is decorated with even oval shapes. The device has an aesthetic quality 15. The mirror’s power is activated when the caster hold the mirror with one hand and use the other to tap the back of the mirror. The backside of the mirror is inscribed with Verditius runes. The mirror then freezes the reflected image to be used as a symbolic representation of a target. The mirror does not need to penetrate any magical resistance. The mirror can be used up to 24times/day.

(CrIm Base 1 + 3 moon. + 24 uses/day; total level 9)

Lab texts of Onesiphorus Ex Verditius

More to come...

Enchanted casting tools of Onesiphorus Ex Verditius

ReMe
The call to slumber ReMe lv. 10 Effects: 1 additional casting, Fast casting, +4 on casting totals.

PeVi
Daemon’s eternal oblivion PeVi lv. 5 Effects: 4 additional castings, Fast casting, +7 on casting totals.

Bane of the fae PeVi lv. 5 Effects: 4 additional castings, Fast casting, +7 on casting totals.

Sap the might of the mythical beast PeVi lv. 5 Effects: 4 additional castings, Fast casting, +7 on casting totals.

Trivia’s unravelling of the wizard’s Effects: Fast casting, +2 on casting totals.

I haven't vetted all of the other items, yet. This one is problematic, and the same effect was under heavy discussion for Isen, The Fixer's character, and didn't allow him a similar concept/item. I believe there was pretty firm consensus that items similar to this item while allowable under RAW weren't a good fit for this saga. I think it's a potential bookkeeping nightmare, and it reminds me personally of D&D with a magus selecting spells in advance, not knowing which spells might be useful any given day. Little benefit for a lot of work, for SG and player.

Ok, I re-work it then. I have a few other ideas to work with.

Well, actually, I was vetoed for a harsher effect :laughing:

Are there any other spell effect that I should not use? I had plans for using a similar spell locker enchantment to create magical traps but I will skip that effect.