People that is old in the forum or has been reading my recent post knows that I like hedge magic traditions. I like them more than hermetic magic because ,(even if totally invented in a lot of cases) to me they feel more.medievla than the hermetic system. And they tend to be less setting breaking than the all powerful hermetic mages.
So, I have had this idea floating in my mind for a long time. A hedge magic saga. I tried it at the table twice. Once in a retelling of the Davnalleus war (it was a blast, but short) and once as a more.open saga, that floundered due to group dynamics (nothing wrong with the system).
I am considering reviving this idea in the forums. Is anyone interested in a lower power saga?
THE ORDER OF HERMES
The OoH exists. The hedgies have to deal with that without being part of it.
The OoH are the hedgies. Hermetic magic does.not exist, so the order of hermes.is composed of the hedge magic traditions
There is no Order at all, only hedgies.
A. All traditions allowed. This is likely to result I a hodgepodge of traditions in the group
B. At least 3 players should play the same tradition, so as to have a "core" tradition as the basis for the saga. Other traditions welcome.
I am very open to what people want to play, and would like to discuss with interested Pepe what they want from the saga, be it adventure, mundane stuff, legend exploration, high conflict or whatever.
The only thing I dislike is Major supernatural virtue granting. So it is the only thing I would prefer not to see as a common feature in the saga. It is what it irks me of the natural magicians. Besides that feel free to shot away.
For me, I like Triamore as a basis for a saga. Grounded in mundane politics and stuff as well as mystical stuff, but I can also play with high conflict sagas without much issue.