Just to understand well
you dont think Keen vision +3 sight roll ( even finesse) + per 3 + finesse itself lets say at beginning would be 1 + Puissant 2 = Dice +9 at level 1 of finesse,
if i go to jerbiton i could get a free expression which bring to dice +12 or this famousely Cautious with finesse
For the finess
It seem that i can easily reach 15 to 18 with a finesse of 3/4 and even better if i raise in it no ?
I understand elementalism seem not so great, but i have a gamemate who do have an elementalist and do amazing things with it.
I was wondering that manipulate , terram ( stone or metal) mix with any of the other element would work well for a builder
Exemple a house which warm it self or is ward against cold, i just need to add the Ignem requisite, even more the Aquam requisite if i want to protect it from water
Am i wrong in my thinking ?
I mean rego craft is one objective but i tend to not overspecialised and be versatile thats why i thought elemental was interesting, i did hesitate with second insight at first.
Now from what you says i think even Diedne Magic would be amazing ...
My Sg forbit Magical Foci so i didnt use it
As for Cautious with finesse i have to admit it seem very interesting, maybe i should loose Puissant Parma even though i realize that being very useful since there is no book of parma and after level 5 it is lots and lot of Practice to raise that one which seem to be a waste of time.
About Rustic i have to admit that i agree with Ovarwa the Weak spontanous Magic is a flaw i cant stand with. Because it meen that you have to have a magus which spend lot of time in his lab to develop formulic and never go out or focus really on his craft.
As for Merenita well we begin when we are not even discovered , so no mystery cult , but i have to admit i didnt knew about the charm, i will look into it