I am returning to the game after not having played since 2009 or so. It’s my wife’s favorite game system and I just recently ran the test drive rules for FS 2… I think I want to run a long-ish campaign and use a lot of the books I’ve bought for the system: Which happens to be just about every book I could find on Drive-Thru as well as the in-print books I already owned.
There doesn’t seem to be an overly large mechanical difference in rules between FS and FS2- if I’m wrong could anyone tell me what I’m missing?
My understanding is that the principal differences lie in the archetypes, which are more balanced and more streamlined. In general, the whole system has been streamlined to remove a bunch of things that seemed terribly necessary back in the 90s but actually don’t accomplish much in a FS game.
I too, have been digging into FS for the first time since the 90s. I played the Daedalus edition with a few friends when it first came out, but only two of us were really into it so it sort of fell by the wayside, and I forgot about it until recently.
I'm really digging checking out all the stuff that came out for the game in those intervening years. Been reading the books off and on sort of in order of release, which has been fun.