ReVi Sustain a spell Guidelines - Redux #4?

Not getting into the discussion of why is sustaining someone else's spell is easier than only your own at low levels... Probably requires an errata to fix the mechanics of ReVi Sustaining guidelines.

Question is that given that power level is different for your own spells & other's spells and also different if general vs specific Form/Type, can we get a new sustaining guideline for: "Your own spells of a specific Type"?


  • Sustain or Suppress a spell cast by yourself of any form up to level + 2 mag
  • Sustain or Suppress a spell cast by another of any form up to half of (vim level +5 Mag). Round up?
  • Sustain or suppress a spell of a specific type cast by another with level equal or less than the level +2 magnitudes of the Vim spell

Proposed new Guideline:

  • Sustain or suppress a spell of a specific type cast by yourself with level equal or less than twice the (level +2 magnitudes) of the Vim spell

W

Sure, why not? The core book shows that the list of guidelines it contains is incomplete. But we don't know what most of these unstated guidelines are, just an inkling of a few. If the troupe decides to allow it, it doesn't disagree with canon at all.

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While you said leaving the other part aside, you did bring it up. The overlap is pretty trivial:

Sustain your own level-5 spell for Diameter: ReVi 5: Base 3, +1 Touch, +1 Diameter
Sustain someone else's level-5 spell for Diameter: ReVi 4: Base 1, +2 Voice, +1 Diameter

Sustain your own level-10 spell for Diameter: ReVi 10: Base 4, +1 Touch, +1 Diameter
Sustain someone else's level-10 spell for Diameter: ReVi 10: Base 3, +2 Voice, +1 Diameter

Sustain your own level-15 spell for Diameter: ReVi 15: Base 5, +1 Touch, +1 Diameter
Sustain someone else's level-15 spell for Diameter: ReVi 20: Base 5, +2 Voice, +1 Diameter

So it's really just for 1st magnitude spells. And there you're looking at saving just 1 magnitude off of a low-level spell. Now, admittedly, for Moon that does end up being ReVi 15 v. ReVi 10. Changing it to base level +4 magnitudes would solve the issue. I'm just not sure that one magnitude for a low-level spell really matters enough to warrant an erratum.

If you consider that two effects of the same magnitude, doing the same thing but one limited to only your own spells is in-line with the guideline balance sure. Otherwise, we have a problem with 2nd magnitude & lower effects

W

There's no rounding at all.
If you get 12.5, that's enough to 10 but not for 15.

That's the consensus of the previous discussions as I remember it.

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Also there are plenty of guidelines that can result in spell levels not divisible by 5, PeVi might destruction, for example