Apollodorus
Characteristics: Int +5, Per +5, Pre +1, Com +5, Str -2, Sta 0, Dex 0, Qik 0
Size: 0
Age: 146 (42), Height: 5'6'', Weight: 158 lbs, Gender: Male
Decrepitude: 0
Warping Score: 6 (9¼)
Confidence: 1 (3)
Personality Traits: Authoritarian +3, Respectful +3, Brave +2, Loyal (Familiar) +3
Combat:
Dodge: Init: +0, Attack --, Defense +0, Damage --
Fist: Init: +0, Attack +0, Defense +0, Damage -2
Kick: Init: -1, Attack +0, Defense -1, Damage +1
Soak: +5
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Artes Liberales 7 (architecture) (5), Music 1 (flute), Mystery Fraternity of Samos Lore: Fraternity of Samos 7, Charm 4 (magi), Code of Hermes 4, Awareness 4, Teaching 7, German 4, French 5, Italian 4, Spanish 3, English 5, Philosophiae 5, Etiquette 6 (Hermetic), Finesse 7 (Mentem), Folk Ken 3 (magi), Guile 2 (lying to underlings), Intrigue 8 (Hermetic politics), Bargain 7 (tremere needs) (1), Sculpting 8+2, Painter 6 [Category: Buildings], Carouse 3, Concentration 3, Latin 6 (Hermetic terms), Leadership 6 (maintaing agencies), Magic Theory 14 (Rego), Greek 7 (giving orders), Order of Hermes Lore 9 (House Guernicus), Parma Magica 8 (Mentem), Penetration 6
Arts: Cr 18, In 25, Mu 25, Pe 10, Re 84, An 18, Aq 7, Au 14, Co 30, He 9, Ig 11, Im 23, Me 31, Te 19, Vi 15
The premise behind Apollodorus was what would happen, if someone studied Vis, and rolled a mess of ones. This came up in a thread on the main Ars forum a while ago. A lot of his history is interesting, and will be revealed in the fullness of time... It was always intended for Apollodorus to die, although I moved that event up a bit earlier than I'd originally planned...