The current plan is for ArMD to include a Storyguide Screen and reference booklet. The question is what useful information should go on them. The screen is going to be three panels horizontal, and the booklet should not be too much over 12 pages. My current thinking is that the screen should include things that you might need to look up on the spot during play, while the booklet is more for things that you are likely to need for seasonal activities. With that in mind, my initial list of what should go on them is as follows.
Screen
Range, Duration, and Target table
Spell size table
Aura interactions, including extra botch dice for regiones
Voice & Gestures modifiers
Other casting options
Spell casting results
Spont summary
Ease Factors
Botch dice, general and spell
Wound penalties
Combat mechanics
Fatigue levels and recovery
Booklet
Spell guidelines
Vis capacity by material and size
Enchantment modifiers (number of uses etc)
Lab activities summary
Seasonal activities summary (books and such)
Combat totals
Weapon & armor stats
The spell guidelines might well be wanted immediately in play, but there is no way to fit them on a screen in a legible way. It's going to be a push to get them into the booklet…
I'm looking for feedback on these lists. I am more familiar with the rules than most people, so I may well not realise that something needs to be included. On the other hand, I may have added things that people can look up in the book. Questions about what exactly I mean by certain entries, particularly if accompanied by an explanation of what you think I should mean, will also be very helpful.
We have a couple of weeks for this, to make sure that there is plenty of time for layout.
Thanks in advance.