Can I buy a longevity ritual and add the character's int+MT to the level at which I bought it, if she is willing to spend a season as a lab assistant to the creator?
Wow. That fall down the phylogenetic tree was pretty drastic. Can't we at least be Barracudas of Balance? Though technically we would then outrank Fixer, evolutionarily speaking......... :mrgreen:
And Pralix, I noticed one more thing - Miguel doesn't have Survival. I'm not saying he needs Survival, it just seemed odd that an outdoorsman like him didn't have it.
Prawns are expensive, and tasty! Be proud to be a prawn!
Asliano can be a Bass, if he can recite all of the words to Public Enemy's "Bring th' Noise"
Praelix is the newest, so she shall be an Oyster for now. Wait to see if she produces a pearl
Trogdor is a Ghost Fish.
And pushing the metaphor too far is getting silly even by my standards.
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YES, I do have standards people!
Here is Cata's second cycle including a surprise reason for her coming to Andorra. I now consider her almost ready for playing (still have to write final sheet).
Second cycle:
Year 8, winter: Cata realizes that she is pregnant with twins. Although the covenant has a decent midwife, she remembers the pains of labour too well and decides to use magic to help with the birth. But even with Miguelâs help, she is unable to develop a fitting spell, which is why she decides to improve her magical theory to 4 first and to change her focus to Muto (10xp).
Year 8, spring: Although she is reluctant to ask, Miguel is willing to assist her in creating the spell âEase the suffering of childbirth (MuCo15, from MoH 22). Exposure: 1xp added to Mu and Co each
Year 8, summer: Javier and Joaquin are born. Cata takes care of them herself (season âwastedâ). She also has a robe made for her from linen.
Year 8, fall: The enthusiasm of being a mother of twins doesnât last long, and Cata happily leaves her twins in the hands of nurses (that she magically supervises. Donât forget: she is a meddler, which is an old-fashioned term for helicopter mum). With winter approaching fats, she decides she needs some way of keeping the baby warm. Therefore she studies Ig 4 (10xp)
Year 9, winter and spring: she improves her Ig 5 and Aq 5 (20xp)
Year 9, summer: Cata invents the spell âWarm and dryâ ReAq(Ig)10 (Base 1, +1 Touch, +2 Sun, +1 Ignem requisite, +1 for slightly unnatural control) to protect her husband/kids against bad weather. Miguel jokes that she made it day duration to make sure he comes home at sunset. Exposure: 2xp Aq.
Year 9, fall: Cata decides to create a Talisman, a practical hooded brown riding dress made of linen with many pockets. Its buttons are made from Rowan, Birch, and Apple wood. She attunes it to herself and invests 12p of vis. Exposure: 2xp to comprehend magic
Year 10, winter, spring, summer: Cata greatly improves her muto magic because she wants to enchant her dress Mu 9 (30xp).
Year 10, fall: Cata imbeds a spell that allows her to completely control how her outfit looks, sounds, smells and feels (finesse needed to create special effects or imitate existing clothes). Unlike a spell, she can make the effect end whenever she wishes to do so. This can grant a bonus to social interaction or stealth.
Lab total: aura 5 + int 3+ inv 3+ mt 5+ talisman 5 + mu 9 + Im 7 + 4 clothing
Change outfit effect: MuIm (base 4, +1 conc); infinite Uses +10, + 5 item maintains conc: lvl 20
MuHe. Attunement: +4 affect dead wood 2/12 filled; exposure 2xp to comprehend magic
Year 11, winter: Talisman effect: Motherâs Blessing (MuIm5, Like Aura of ennobled presence, but with a conc duration); +5 item maintains con, +10 unlimited used); Ever seen a mother straighten her childrenâs hair before she sends them off to school? Cata uses this spell to beautify friends and family. She sometimes also uses it on herself â but not for a whole day (she canât admit to herself that she is so vain)â only sometimesâŚ
Exposure: 2 xp to comprehend magic, Attunement: +1 Cr, 4/12 filled
Year 11, spring: Cata imbeds Wizardâs sidestep into her dress (conc duration, item maintains conc, unlimited uses). Exposure: 2 xp to comprehend magic, Attunement: +1 Co, 6/12 filled
Year 11, summer: Cata imbeds an effect that allows her to change her body (mostly to disguise herself as a man in public); MuCo5 (Base 3, +1 conc, +1 includes sex change; +5 item maintains conc, +10 unlimited uses) Exposure: 2 xp to comprehend magic, Attunement: +1 Vi, 8/12 filled
Year 11, fall: Cata imbeds an effect that changes pieces of wood (her weapons and statues) into grains of wheat, when they touch a pocket of the dress MuHe (B3, +1 touch, +1 conc; +5 item maintains concentration, unlimited uses). This effect allows her to carry an almost unlimited supply of carved wooden figures and spears that she can use in battle
Exposure: 2 xp to comprehend magic; attunement: +3 affect dead wood 10/12 filled
Year 12, winter: âCata imbeds Acorns for Amusement â Vilano styleâ( ReHe10, +10 unlimited uses) into her dress, so she can safely use the spell even inside a strong hostile aura and without words and gestures, Exposure: 2 xp to comprehend magic, attunement: +4 protect self 12/12 filled
Year 12, spring, summer and fall: Reads up on Cr 5 and Pe 5 (30xp)
Years 13, winter: She decides to learn the spell The Call to Slumber from a text and since she has half of a season left she adds Snap of Awakening (ReHe10); Exposure: 1xp Comprehend Magic (rises to 3), 1 xp mentem (to 6)
Year 13, spring: She uses a labtext to invent veil of invisibility (PeIm20); exposure 2xp: Im
Year 13, summer and fall and
year 14, winter, spring summer, fall: Parma to 3 (shared) (15xp), finesse to 3 (15xp), Comprehend Magic to 4 (20xp), Philosophy (ceremonial casting), and fairie lore (giants) (total: 60xp). She also gives birth to a baby daughter she calls Rose.
Cata and her family decide to move to Andorra. She considers to taking Miguelito as an apprentice, but doesnât want him to become an ex Misc magus, which is why she asks to join House Flambeau!
(sheâd also accept it if another reputable mage were to train him)
Mustering out(2*21=42p):
2 lvl 50 longevity rituals bought (30p spent)
12p spent on Talisman
all vis has been spent!
plans: apprentice one of her children
invent a showy HeRe effect (7th magnitude!)
and most importantly: become a member of house Flambeau!
Note: she has 3 children Miguelito (14 years old, gifted)
and the twins (J&J: about 7 years, ungifted)
Rose (1 year, gifted, I suggest she has supernatural virtue: summon animals from her dad --> needs an InVi lab total of 60 to flawlessly conserve it!)
I want to verify something- Fleur has been in Mallorca 2 years now, so she would have 6 pawns of vis and 12 lbs of silver- is this correct?
She is considering sponsoring some artwork, artes and academe style...
Fantastic!
I know of at least one Flambeau looking for an apprentice. But in a few years, an even better Flambeau will qualify for an apprentice. Of course, Cata herself could try her hand at the Contest of Champions
That sounds about right. You can trade the silver for another pawn or visa versa (12lb = 1 pawn)
I have not forgotten the question of pay raises. Just have not gotten to it yet.
That, and I am trying to word something charter worthy for us to vote on a resolution. I am also questioning myself as to how many financial hairs I want to split and what I am really trying to emulate.
The thing is that her change of clothes is an illusion anyway - so someone with second sight would see a man in a dress! :mrgreen:
Guess I'll just change and see if any of you have objections (and look closely, because this is rather unusual)
Changes her dress into any set of clothes she wants to (as long as they are completely made from herbam).
To keep the total lvl of 20:
Base 3:
+2 group
1 conc
+5 item concentrates
5 24 uses per day
Activation: Touching the largest article of clothing and rubbing it thrice with crossed arms
Is her Talisman okay?
-If she is okay, can I copy her (+background) into another thread? Does her hubbie go in the same thread as she does?
Do you want me to stat the kids?
Do they have grogs (a nanny maybe?)
Cata ex Miscellanea, filia Pralicis, 14 pg (=ready to play, I believe)
Characteristics: Int +3, Per +5, Pre +0, Com +0, Str -1, Sta +1, Dex -1, Qik -1
Size: 0
Age: 36(35)
Decreptitude: 0
Warping Score: 0(4)
Confidence Score: 1(3)
Virtues and Flaws: The Gentle Gift; Hermetic Maga; Comprehend Magic (House Virtue); Cautious with Finesse, Great Perception (2x),Improved Characteristics, Inventive Genius, Puissant, Minor Magical Focus: Exotic Magic (House Virtue), Puissant Comprehend Magic, Puissant Finesse, True Love: Miguel (Acquired Virtue); Dependents: children, Study Requirement, Weak Magic Resistance for Pralicians (House Flaw); Ability Block (martial), Harmless Magic, Meddler (minor), overconfident (minor)
Personality Traits: Meddler +2, Overconfident +2, True Love (Miguel) +3, Caring+1
Reputation: none
Combat: -
Soak: +1 (+4 with Doublet of Impenetrable Silk, usually active)
Fatigue: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)
Abilities: Animal Handling (Horses) 1, Area Lore Catalonia (Barcelona) 2, Artes Liberales (Astronomy) 1, Athletics (running) 1, Awareness (search) 2, Charm (wit) 1, Code of Hermes (Certamen) 1, Comprehend magic (magic beings) 4+2, Concentration (spells) 1, Etiquette (Patrician) 1, Finesse (precision) 3+2, Folk Ken (children) 1, Guile (disguise) 1, Intrigue (allies) 2, Latin (Hermetic) 4, Leadership (children) 1, Magic Lore (Hedgies) 1, Magic Theory (Muto) 4, Medicine (children) 1, Occitan (Catalan, Merchants) 5, Order of Hermes Lore (ex Miscellanea), Parma (Shared) 3, Penetration (using an arcane connection) 2, Philosophy (ceremonial casting), Profession: Scribe (hermetic magic ) 1, Riding (long distance) 1, Stealth (inside a building) 1, Survival (cooking) 1, Swim (sea) 1, Teaching (children) 1
Arts: Cr 5, In 8, Mu 9, Pe 5, Re 8, An 6 Aq 5(2), Au 5, Co 5(1), He 10, Ig 5 Im 7(2), Me 6, Te 5, Vi 6
Twilight Scars: none
Equipment: Talisman robes (pocket 1: full of wooden statues turned to grain, pocket 2: a set of elegant wooden chairs turned to grain, pocket 3: spears turned to grain, pocket 4: wooden crates turned to grain), Arcane Connections to Miguel (Fixed) and Miguelito (Fixed), as well as to her other children, the nanny and her sanctum (not fixed), longevity ritual lvl50
Encumbrance: 0(0)
Spell Sigil: Clarity
Casting Sigil: Crystal lens
Spells known (TeFo+Sta+Talisman):
Doublet of Impenetrable Silk (MuAn15) +16
Warm And Dry (ReAq(Ig)10) +14
Ease the Suffering of Childbirth (MuCo15) +16
The Inexorable Search (InCo20) +15
Long Shot (ReHe15) +22
The Magic Carpenter (ReHe25) +22
Pinocchio (ReHe25) +22
The Flying Armchair (ReHe25) +22
Clothe the Wooden Puppet (MuIm15) +13
Summoning the Distant Image (InIm25) +16
Veil of Invisibility (PeIm20) +15
Voice of the Distant Lover (ReIm20) +16
Kiss Goodnight (ReMe10) +15
The Minute of Reckoning (ReVi10) +16
Custom Spells explained:
Warm And Dry (ReAq(Ig)10)
R: Touch, D: Sun, T: Ind
This spell keeps the target dry, and wards the effects of cold rain, sleet or snow, keeping the recipient comfortably warm. The spell provides a +3 bonus to cold-related damage (from spellswiki)
(Base 1, +1 Touch, +2 Sun, +1 Ignem requisite, +1 for slightly unnatural control)
Ease the Suffering of Childbirth (see MoH 22)
Long Shot (ReHe15) +22 (see Acorns for Amusement TOME 55, Range: Sight, Vilano version)
The Magic Carpenter (ReHe25) +22 (from Covenants)
Pinocchio (ReHe25) +22 (=Carved Assassin from TOME 55, errata included)
The Flying Armchair (ReHe25)
R: Touch, D: Sun, T: Ind.
Cata the Pralician invented this spell so she could quickly fly around in her armchair. Concentration is needed for the chair to move, when it ceases, the chair hovers in midair. Finesse can be used for fancy flying tricks.
(Base 5, +1 Touch, +2 Sun)
Clothe the Wooden Puppet (MuIm15)
R: Touch, D: Sun, T: Ind.
Makes a wooden statue look, sound, smell and feel like a living person. Cata the Pralician uses this spell to disguise he wooden servants when mundanes are around
(Base 4, +1 Touch, +2 Sun)
Voice of the Distant Lover (ReIm20)
R: Pers., D: conc., T: Ind.
Allows a Maga to project her voice to a location she has an Arcane Connection to. Cata the Pralician invented the spell to secretly talk to her distant lover.
(Base 15; +1 diameter)
Kiss Goodnight (ReMe10)
R: Touch, D: Sun, T: ind.
Cata the Pralician invented this spell to be able to send her children into a deep magical sleep from which they were unable to rise all night. Because of her sigil, the dreams under the influence of this spell are clearly remembered. She can also use this spell with an Arcane Tunnel effect to send someone to sleep from a distance.
The Minute of Reckoning (ReVi10) +16 (from HP 80)
Talisman â Cataâs Robes
Cataâs talisman is a practical hooded brown riding dress made of linen with many pockets. Its buttons are made from Rowan, Birch, and Apple wood. The dress allows her to change her body and outfit into that of any other human (that fits into the dress) whenever she wants. She can make herself or others look better, and evade attacks by the use of illusion. The dress can also turn wooden objects into grain, which greatly facilitates transportation and shoot these objects using a Vilano effect.
Vis spent to open: 12 pawns (all filled with enchantments)
Anydress
MuHe10
Pen n/a, 24 uses/day, item maintains concentration
R: Per., D: conc., T: group
Changes Cataâs dress into any set of clothes she wants including things like gloves, a cloak or a veil (as long as itâs all made from Herbam. Maximum10 pieces of clothing). Finesse is needed to make clothes that look good and fit well. This can give a bonus to social interaction, disguise, or stealth.
(Base 3, +1 conc, +2 group.; Modifications: +5 item maintains concentration, +10 unlimited uses)
Motherâs Blessing
MuIm5
Pen n/a, unlimited uses, item maintains concentration
R: Touch, D: conc., T: Ind.
Cata uses this spell on her family and on herself occasionally. Like Aura of Ennobled Presence, but can be turned on and off at will (very useful when you have to flee the throne room because your speech failed to move the evil king)
(Base 3, +1 Touch, +1 Conc.; Modifications: +5 item maintains concentration, +10 unlimited uses)
Anyman
MuCo5
Pen n/a, unlimited uses, item maintains concentration
R: Touch, D: conc., T: Ind.
Cata uses this spell to take on the form of other people or disguise her family .
(Base 3, +1 Touch, +1 Conc.; Modifications: +5 item maintains concentration, +10 unlimited uses)
Wizardâs Sidestep
ReIm5
Pen n/a, unlimited uses, item maintains conc.
R: Pers., D: conc., T: Ind.
Cata used to cast a spontaneous version of Wizardâs sidestep, but when her husband tried to kiss her after they had hunted a pack of wolves and missed her by almost a pace, she realized that she needed a version of the spell she could end whenever needed. That is why she chose to imbed it into her talisman.
(Base 4, +1 conc.; Modifications: +5 item maintains concentration, +10 unlimited uses)
Pocket full of grain
MuHe5
Pen 0, unlimited uses, item maintains conc.
R: Touch, D: conc., T: Ind.
Cata the Pralician is not a strong woman. In battle she uses Aimed Herbam spells. To make sure that there is always some wood around for her to use, she prepares and then puts the items into the pockets of her dress. The effect transforms up to a a piece of wood (up to a cubic pace) into a grain, which makes it a lot easier to carry around. To end the effect, Cata has to take one grain (or more) out of her pocket and throw it away. Cataâs dress has several pockets for different items (a dozen fancy magic-looking rods that she uses to confuse people watching her, wooden containers, spears and wooden arrows in different sizes, statuettes up to the size of a small human, and even a set of ornate chairs carved from a single piece of wood)
(Base 3, +1 touch, +1 conc; Modifications: +5 item maintains concentration, +10 unlimited uses)
Acorns for Amusement â Vilano style
ReHe10
Pen 0, unlimited uses, item maintains conc.
R: Voice, D: Mom., T: Ind.
Cata imbedded this effect to be able to use her primary form of attack in all auras. It allows her to pick up a piece of wood within voice range and shoot it at an enemy within voice range. A Finesse roll is needed. Damage depends on the item used (+0 to +10). She usually carries plenty of ammo in her dress.
(Base 4, +2 Voice; Modifications: +10 unlimited uses)
Attunements:
+1 Cr, Co, Vi
+4 dead wood
+3 living wood
+4 protect self
Would anyone object if I ran Fleur's sancta as an independent covenant in terms of calculating costs with a 30 pound stipend from Andorra and a 3.5 lb/year forge rent from Donna (leaving Donna a 6.5 lb/yr profit)?