Exactly. You can reminisce on some of the dangers avoided.
As you prefer, we can reminisce or i can be Celeste the one that founds Onfroi. You choose.
Reminisce. I want to see Onfroi in the scene...
Ok then xD Gimme a cue to enter in scene when you feel like its the moment.
Onfroi would remain waiting outside the Durenmar for now, he has a big boar with him, after all, and he wants to avoid making trouble.
A half Satyr with a big boar wouldn't be that unusual in Durenmar, plus, the Mercere Portal is within the Covenant.
Re: this, being Celeste immune to the Mentem effect she would be able to guide the rest of her group, and once the group is within line of sight of Dankmar they won't have trouble approaching (of course, the letter gave no details about the specifics of the Mentem spell, so maybe Celeste is not aware of that).
The way things are going do prevent me from tagging along with a few grogs. =[
Unless we want to have someone from Dankmar desperate to get away from there.
I don't see a reason why Celeste would be aware of the exact details of Dankmar's enchantment. If they had included enough details to tell her that, she would have taken some grogs with her.
Straight up reputation roll perhaps (Dankmar's reputation)?
Remind me how to roll on the forum...
Tbh, i was very surprised when Celeste just rushed away without searching a little more info about the place before ^^!
Idk... unless i miss something, all the mundane people there are basically braindead drones there. They dont have any will left...
Maybe a lost person in the forest (hunter, woodcutter o something like that) that find and join her?
Sounds good. Also, a Lore roll for Black Forest so you can find and maybe know how the path its traveled would be good too.
I will wait before i continue, as depending on the roll and Celeste's decisions some grogs could join.
@discobot roll 1d10 (replacing Roll with your language wording)
¡Hola! Para saber qué puedo hacer, escribe «@discobot mostrar ayuda».
lol, hi Bot
It's that my cue?
Yes, it's your cue.
I want to state that one of the reasons I wanted to play a Merinita was exactly to play with their special RDTs. And explore their Initiations.
Unsure about what RDTs stands, but i imagine that you mean their progression as a mystery cult and their secrets.
Range, Duration, Target.
Even the basic Faerie Magic virtue grants access to some, like the Bargain duration I've used.
You cannot do several rolls at the same time nor add descriptions after you call Discobot ^^!
What you can do is tell the bot to roll 2d10, so you can have both rolls into the same message.
@Red-Shadow-Claws, reading through your advancement for preparing mine, i saw that you noted a +4 Aura bonus when you binded Lencor. But in Tugurium the Aura is 5.
Not like it would change the binding in this case, but i tell you for the future
I wlil talk about it here to avoid filling the scene with spell talking
Maybe i'm wrong due to not having a full fleshed level in English, but i've always thought that:
Straight wall =/= Wall in a straight line
To me it's like a wall that its not inclined, so you cannot do shenanigans like domes, tubes or makeshift bridges.
In fact, in Spanish, the spell it's literally translated as "muro vertical" (vertical wall).
Also, i dont see any logic reason to not be able to spawn every bush a little moved from the other in a circle or a curve. It would be a very weird specific indication to add to the spell, since you can do just exactly the same spell but without that limitation (and with +5 extra paces lenght, since by default its also shorter that it could be).
If im wrong, its ok, but i would like to ask to be able to make some changes to my starting spells, since with this one it would already have 35 spell levels (the other spell being the sun light circle one) that will just be used to gain a bonus for "similar spell" in my lab work, since they dont serve the purpose for which I chose them in the first place.
We might need to wait for @Arthur position on that, as soon as he is available.
is that formulaic spells generally have restrict effects, unless the flexibility is acconted by in spell design.
If we are talking about a slightly curved wall, or a slight tilt, I'd agree. But by the time we are talking of a proper circular wall, or a large tilt, or complex wall shapes (a "S" or "L" shaped wall for example), this needs to be accounted by in spell design.
I do not agree that "straight wall" is a limitation (in the sense that it needed not be there). Its a necessary and intrinscec part of spell design.
Similarly, a different CrHe spell could create a longship, but not freely create either a longship, a trireme or a small boat (it could create small variations in design however, as long as the final result is still a longship). It could also change the type of wood (as long as the wood is suitable for ship construction), but not make a small longship model out of leaves and pinecones.
But again, I think Arthur has the final word to hear here.