Table talk: OOC

You forgot +3-4 for his craft(wood, cloth) and +2 for Verditius Runes.

Very true. I was trying to make him more specialized so I could make more powerful items, however, I didn't want to over specialize him to the point that he could only create items with a very narrow range of effects.

You have a good point on the spells. I'm going to take a second look at them.

I was reading "Houses of Hermes:Mystery Cults" today and thinking about the 4th and 5th year.

If Max allows it I was thinking of using that time to have him initiated into the inner mystery "Elder Verditius Runes". They allow him to double his arts scores when calculating lab totals for item enchantment.

Thanks again for the advice. :slight_smile:

I've got to change the above if I'm gonna make study for Wizard's Communion. Alright, since I have to be at a total of 21, on my first season I'll study a vim tractatus - Application of Muto Vim magic’s Vol. 1, By Minerva Ex Merinita, Vim, Q 12 - + 3 (Book Learner) for 15 total and add 2xp for Latin exposure and then, finally, I can get Wizard's Communion in the second season. woo-w00t! Finalmente! ...I think? :laughing: And my 25 xp in Vim 6 jumps to 40xp and Vim 8?

Thanks...very happy to be here. If playing is as much fun as creating the character I'm going to love this game.

Unfolds big red hammer...

One mystery can be allowd for our Verditius magus and it could be elder runes if you wish.

Folds back and puts away red hammer.

No, I was talking about spells, not items, tho' with those bonuses he might be able to get better mileage out of some items, esp for those effects that are only needed a few times/day, or more rarely. (And the Vis is "free" at this stage!)

For instance, a big Intellego or Healing spell is usually enough to fulfill the job it's designed for in one shot, compare to, say, Crystal Dart or BoAF that might have to be cast many times in a desperate combat.

He might also want to take a few seasons out to create and invest a Talisman, to get the casting bonuses in those categories he can foresee they'll be needed. Just something else to consider.

Excellent! Thank you Max.
I'll post an updated sheet soon. :smiley:

Yup.
Impressive.

Ouch! This is gonna hurt! :laughing:

Well here is the final sheet for your approval!

Milo Ferox, Journeyman follower of Verditius

Title: Journeyman
House:Verditius
Covenant:Ad Fons
Sigil:Scent of Pine Needles
Parens:
Covenant of Apprenticeship: Fengheld

Birth Name: Klaus Habermehl
Nationality: German
Place of Origin: Oldenburg, Germany

Current Year:1220(5 A.G.)
Year of Guantlet:1215
Year Born:1190
Age:30
Gender:Male
Size:-2
Height:3.5ft
Weight:80 lbs
Hair:Copper
Eyes:Blue
Handedness:Right

Confidence:1(3)
Decrepitude:0
Warping:0(0)

Intelligence:+3
Perception:0
Strength:-3
Stamina:+1
Presence:0
Communication:0
Dexterity:+1
Quickness:0

Personality Traits:
Disciplined +2
Kind +1
Patient -2
Hubris +1

Virtues:
*The Gift
*Hermetic Magus
*Verditius Magic
Puissant Parma Magica
Puissant Creo
Skilled Parens
Inventive Genius
Secondary Insight
Minor Inner Mystery: Verditius Elder Runes

Flaws:
Dwarf
Oversensitive (Abuse of power)
Ability Block (Martial)
Deleterious Circumstances (in complete darkness)
Poor Memory (Names)
Hubris

Abilities:(xp)score
Animal Handling
Artes Liberales*(geometry)=(5)1
Athletics
Awareness (Flaws in materials)=(30)3
Bargain
Brawl
Carouse
Charm
Chirurgy*
Civil and Canon Law*
Code of Hermes*(mundane relations)=(5)1
Common Law*
Concentration(lab work)=(15)2
Craft: Woodworking(Musical Instruments)=(30)3
Craft: Weaving(Linen)=(30)3
Etiquette
Finesse(Herbam)=(5)1
FolkKen
Guile
Hunt
Intrigue
Leadership (motivation) =(5)1
Legerdemain*
Low German (Saxon)= (0)5
Latin(Hermetic Usage)=(50)4
Lore:Fengheld Covenant (Personalities)=(5)1
Magic Theory*(enchanting items)=(75)5
Medicine*
Music (play the rebec)=(5)1
Parma Magica*(Mentem)=(5)1+2
Penetration(Perdo)=(5)1
Philosophiae* (Ritual Magic)=(15)2
Profession:
Ride
Stealth(hiding)=(15)2
Survival
Swim
Teaching
Theology*
Verditius Cult Lore=(15)2

Soak:+1

Wounds:
Light 1-3 (-1)
Medium 4-6 (-3)
Heavy 7-9 (-5)
Incapacitated 10-12
Dead 13+

Fatigue Levels:
Fresh
Winded (0/2min)
Weary (-1/10min)
Tired (-3/30min)
Dazed (-5/1hr)
Unconscious (na/3hr)

Equipment:Robes, casting tools.

Background:Late in fall of 1195 a bundle of rags was left on the doorstep of the village church in Oldenburg. The priests found a crying disfigured infant that had obvoiusly stunted limbs. The only people kind enough to take pity on the boy were an elderly oat farmer and his wife, Manfred and Olga Habermehl.

They named him Klaus and raised the boy as their own. Despite his stunted growth the boy was quite active and for a few years had a very happy childhood. His parents already old when they adopted him grew frail and sick by the time he was 6 years old. When Manfred died Olga had no choice but to give the boy to the church orphanage.

Klaus was bullied and tormented by the other children. The boy quickly learned to keep his head down and avoid confrontation. A few years later when his Gift finally began to manifest itself the mistreatment and abuse increased. He languished in the orphange until about the age of ten when he was drug from his bed in the middle of the night and handed over to his his new master.

From that point on his life had changed for the better. The man who would be his Parens, placed him on the back of a donkey and took him back to the coventant of Fengheld where he would start his training as a Magus.

15 years later Klaus became Milo Ferox, journeyman of house Verditius when he passed his gauntlet. Before the season was over Milo set out on a journey south to the domus magna of House Verditius. He spent just over 3 years at Verdi learning about the inner mysteries of Verditius magic. In the 4th year he and his mystagogue made the long journey north to the covenant of Durenmar. There at the forge of Verditius Milo Ferox went through an initiation ritual that revealed the secrets of Verditius Elder Runes to him.

Milo was glad to be back in his homeland and decided to stay at Durenmar for a few seasons until he found a covenant to settle at. Opportunity presented itself when he heard news of an old friend, Justus Felix, who had started a new covenant in the Pomeranian forest. It seemed a bit far away from civilization for his taste, but the promise of uncontested vis sources and a forest of raw materials was very appealing.

Milo and Justus had met during apprenticeship, when Justus and his parens had come to stay at Fengheld for a year. During that year they became friends, but after Justus moved on they never saw each other again. That was over 10 years ago.

As Milo wrote a letter to Justus, inquiring about space at Ad Fons, he wondered if the follower of Pralix would remember him...

Milo is very serious about his work and very impatient with anyone or thing that interferes with it. While he has a kind disposition it can often be overshadowed by his fits of frustration when things do not go smoothly. HE is particularly impatient with the incompetence or laziness of others. During these moments he can often treat others harshly, but is quick to make ammends when appropriate.

Reputations:

CREO:(58)10+3
INTELLEGO:0
MUTO:0
PERDO:0
REGO:(81)12

ANIMAL:0
AQUAM:0
AURAM:0
CORPUS:0
HERBAM:(20)5
IGNEM:0
IMAGINEM:(19)5
MENTEM:(55)10
TERRAM:0
VIM:(5)2

Lab Results and Notes:

Year 1 AG...
Study Finese 5xp
Study Penetration 5xp
Study Code of Hermes 5xp
Study Philosophiae 15xp

Year 2 AG...
Study Creo 10xp
Study Mentem 20xp
Secondary Insight Bonus 2xp added to Im,Me,He,Vi
Secondary Insight Bonus 2xp added to Cr,Re

Year 3 AG...
Study Rego 23xp
Study Imaginem 7xp
Secondary Insight Bonus 3xp added to Im,Me,He,Vi
Secondary Insight Bonus 1xp added to Cr,Re

Year 4 AG
Study Verditius Cult Lore 0>2(15)
2 seasons spent enchanting a wand
1 season spent traveling to Durenmar to sacrifice the wand in Verditius' forge and complete the initiation into the inner house mystery Verditius Elder Runes.

Year 5 AG
1 season create and open a flute carved from walnut
1 season to attune flute as Talisman
2 seasons to invest effect Visions of Infernal Terror
Base Effect=30
2 Elder Runes=10
+16 Penetration=8
Total Effect level=48

Re+Me=22
int=3
magic theory=5+1
aura=3
Craft=3+1
Philosophiae=2
Talisman bonus=5
shape/material bonus=6
Elder Runes(Re,Me)=22
Total Lab=73

73-48=25x2seasons=50

Enchanted Devices:

Ferox's Flute (Talisman)
Casts Visions of Infernal Terror (Re,Me 30 +16 Penetration) once per day when a combination of 3 trigger notes are played.


Grimoire:

Trap of the Entwining Vines 15(CrHe)
Wall of Thorns 20(CrHe)
Dance of the Staves 5(ReHe)
Tangle of Wood and Thorns 15(ReHe)

Rising Ire 15(CrMe)
Panic of the Trembling Heart 15(CrMe)
Scent of Peaceful Slumber 20(ReMe)
Aura of rightful authority 20 (ReMe)

Wizard's Sidestep 10 (ReIm)

The Unseen Porter 10 (ReTe)

Palm of Flame 5(CrIg)

Hi all.

Great story, interesting characters, solid writing... but the pace of the game just isn't there to hold my interest as a player. Blame it on ADD, blame it on impatience - I need something that moves just a little faster than a SG post 2-3 times/week.

So, no Tytalus from this corner, sorry.

Didn't want to just disappear - have fun!

Thanks for considering us.

Should I post Milo to the character sheet section yet?

Go for it! You can always edit if Fix' catches something. :wink:

Well gang I am going for a long vacation over the holiday. I don’t expect to be able to post at all until somewhere before the 6th of January. Merry Yule/Christmas or whatever you wish to call the upcoming events.

Safe journeys and Merry Yule to you and your friends and family. And that's for all my sodales, too!

Sorry for not posting for a while, I came down with Flu last sunday and this is the first day I have surfaced. I will try and catch up

Youhou!

Have some nice holidays, max!
Well, I hope you had, since you'll be reading this in the future.

Andrew, no problem, just take care of yourself

Merry Yule one and all! May your holiday be merry and bright, and may your new Aegis have high penetration.

Happy Christmas everyone.
I will largely be unavaialble from now until the 29th of December although I will have some PC access

Anyone have interesting stuff going on for the holidays? About all is that family is coming in from New Jersey. The first wave of travellers might cancel for all the snow we've been having. The interstate highway in Pennsylvania (almost halfway between the East Coast and Michigan) has a mountainous section that might be a tad too treacherous as far as they're concerned (esp. if they intercept any storm). We've been nearly snowbound the last couple of days from tons o' snow. Got some great boardgaming in last night playing Martin Wallace's Railroad Tycoon.

Random comment: I’m sorry to see Loch Caillte go, but Ad Fons is now officially the longest running active Play by Post on the forums. Thanks to Max for starting it all!