Aurelia filia Apatus ex Jerbiton, at Gauntlet
Characteristics: Int +2, Per 0, Pre +5, Com +1, Str -2, Sta 0, Dex 0, Qik 0
Size: 0
Age: 25 (25), Gender: Female
Decrepitude: 0
Warping Score: 0 (0)
Confidence: 1 (3)
Personality traits: Compassionate +3, Gnostic +1
Virtues and Flaws: The Gift, Hermetic Maga, Gentle Gift (Major), Affinity with Imaginem (Minor), Great Presence x2 (Minor), Hermetic Numerology (Minor), Minor Magical Focus (Rotes) (Minor), Puissant Artes Liberales (House virtue, free minor), Student of the Divine (Minor), Temporal Influence – Templars (Minor); Greater Malediction (Cursed by her Pater, she can no longer cast Formulaic spells - this curse was done right before her Gauntlet, and thus was within his right to perform - he used an ancient rite from his Cult), Study Requirement (Major), Tormenting Master (Major), Compassionate (Minor)
Combat:
Dodge: Init: +0, Attack --, Defense +0, Damage --
Fist: Init: +0, Attack +0, Defense +0, Damage -2
Kick: Init: -1, Attack +0, Defense -1, Damage +1
Soak: 0
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Arabic (Galilee dialet) 4, Area Lore: Capernaum and environment (Areas of Divine influence) 1, Artes Liberales (Arithmetic) 2+2, Charm (Templars) 1, Code of Hermes (The Church)1, Concentration (Combat) 1, Consorores ex Templarus Lore (Initiation Scripts) 2, Dominion Lore (Holy Magic traditions) 2+2, Etiquette (House Jerbiton) 1, Hebew (Colloquial) 2, Latin (Hermetic use) 4, Finesse (Imaginem) 1, Magic Theory (Rotes) 3, Music (Hymns) 2, Occitan (Eloquence) 5, Order of Hermes Lore (The Magic Realm vs the Divine Realm) 1, Order of the Templar Knights Lore (Position of women) 2, Parma Magica (Corpus) 1, Penetration (Rotes) 1, Profession: Scribe (Copying) 1, Ride (Horse) 1, Swim (Calm waters) 1, Teaching (one-on-one) 1, Theology (Gnosticism) 1
Arts: Cr 5, In 5, Mu 5, Pe 5, Re 5, An 0, Aq 0, Au 0, Co 0, He 0, Ig 2, Im 9, Me 1, Te 0, Vi 1
Equipment: various gowns and jewellery as her station
Encumbrance: 0 (0)
Spells:
Silver Halo of Selene (CrIg10) Rote CT +12
Creates a silvery halo around the caster's head, shining equal to torchlight (Lights up about 10 steps radius from the magus)
(Base 3: Create light equivalent to torchlight, T: Part +1, D: Sun +2)
Michael's Globe of Divine Fire (CrIg10) Rote CT +12
Creates a small fireball hitting the target for +5 damage
(Base 4: Create fire doing +5 damage, R: Voice +2)
Burn with the Pleasent Scent of Roses (MuIg10) Rote Ct+12
An individual fire (which could be as big as a burning house, but most often used on campfires) and its smoke starts spreading a pleasent smell of roses.
(Base 3: Make smoke smell of roses, R: Touch +1, D: Sun +2)
Strategems of the Chess Board (Cr[Re]Im10) Rote CT+19
Creates a chessboard with pieces, beautifully rendered with details, and seemingly from dark crystal with silver highlights and white crystal with gold highlights. The pieces are animated and look like knights, bishops, a queen etc. They bellow commands and have commentary on the game as they move around. The two players involved (one must be the maga), verbally commands the images to move within the rules of the chessgame.
(Base 2: Create an image that affects two senses: sight and hearing), R: Touch +1, D: Sun +2, +1 Rego – image moves according to the players' commands)
Mantle of the Angel's Divinity (CrIm(Ig)5) Rote CT+12
The magus appears to any onlooker as an angel; radiantly beautiful, with large feathered wings, a sonorous voice, white robes and a halo. His wings move about slightly, and he seems illuminated as from soft moonlight.
(Base 2: Create an image that affects two senses: sight and hearing), D: Sun +2, +1 Ignem (Moonlight)
Prismatic Strands of Pain (PeCo(Im)10) Rote CT+10
Multicoloured beautiful ribbons shoot from the maga's hands and hit the target, causing excruciating pain. All actions are done with a -3, and all movement is halved.
(Base 4: Cause a person pain, but do no real damage, R: Voice: +2; Imaginem aspect is purely cosmetic so no raise for that)
Comforting Hand of Gabriel (CrCo10) Rote CT+10
Gives the target +3 to Recovery Rolls
(Base 2: Give a character +3 bonus to recovery rolls, R: Touch +1, D: Moon +3)
Curse of the Unruly Tongue (Stop the Worthless Chatter) (ReCo10) Rote CT+10
As the base spell with D: Sun
Aura of Ennobled Presence (MuIm10) – Rote CT+19
Instant Recollection of the Perceived Creation of God (InIm5) -Rote +19
(Base 1: Perfect your memory about an image you have encountered, D: Moon +3, +1 for intricate detail like writing and symbolism)
Allows the magus to perfect his memory about an image he encounters. This can be a page of writing of symbolladen imagery
Presenting the Immaculate Persona (CrIm10) – Rote CT+19
The affected person appears dressed in appropriate attire, with accessories like jewellery and small items/tools like a dagger in his belt, or a bag slung over his shoulder, for the occasion. The clothes move naturally with the person. A finesse roll can be made for specific embellishments.
(Base 2 affect sight and touch, R: Touch +1, D: Sun +2, +1 very adapatable and moveable image)
Wizard's Sidestep (ReIm5) – Rote CT+19
as base spell but with D: Diameter
The Stained Glass Images of God's Sanctuary (CrIm15) – Rote CT +19
Beautiful and evocative stained glass images are superimposed over any glass or open windowspace within a structure. Finesse rolls can be made for specific images or writing.
(Base 1 affect sight, R: Touch +1 T:Structure +3, D: Sun +2)