CREO HERBAM
Restore Plant: Gen
THEN: Touch, Inst, Ritual
Cancels the effects (shot of death) of a malign herbam spell, if you can match the Level of the spell on die + Level.
NOW: Level: Gen, R: Touch, D: Mom, T: Ind , Ritual
(Base Gen, +1 Touch)
NOTE: Vim can do it better, but sometimes you go with what you know. I now note that the Vim version of this spell is not a ritual, I assume because it cannot undo Momentary Perdo effects. Should this spell be Ritual? If it is can it undo Momentary Perdo effects?
Conjure an Apple: 5
THEN: Reach, Sun/Inst
Creates a beautiful apple without seeds or core. It leaves the eater well-satisfied.
NOW: Level: 4, R: Touch, D: Sun, T: Ind
Creates a beautiful apple without seeds or core. It leaves the eater hungry and grumpy, cursing the gods of magic that his spells can lay low the mightiest armies, but not conjure a decent bit of nosh.
(Base: 1, +1 Touch, +2 Sun)
Bear Bountiful Fruit: 15
Then: Reach, Inst
Causes a single tree, a single plant, or a 2 pace square patch of small plants to come into fruit. The time required depends on the type of plant target, as follows: Seasonal-½ hour, Bushes-1 hour, Trees-6 hours. The plants affected will not bear in their following fruiting season and cannot be made to bear by use of this spell for another year.
NOW: Rego Herbam Level: 20, R: Touch, D: Special, T: Ind
Causes a single tree or plant to come into fruit. The time required depends on the size of plant and number of fruits delivered, but no more than 2 hours for the largest affected cherry tree. The plants affected will not bear in their following fruiting season and cannot be made to bear by use of this spell for another year.
(Base 3 (-4 magnitudes for momentary effect vs. 2 hours as Creo guidelines) +1 Touch, +2 Sun (nearest), +2 size)
NOTE: Given the name of this spell, perhaps another can be designed along the lines of Muto Animal with a Herbam requisite. Then again, by rearranging the letters of the first word, this spell could remove the skin from a fruit, or cause a wizard’s robe to flip up. But maybe that would only be in Xanth.
PERDO HERBAM
Despoiler of Life’s Sustenance: 5
THEN: Reach, Inst
Molds up to a bushel of vegetable food or fodder, making it inedible.
NOW: Level: 15, Range: Voice, D: Mom, T: Group
Molds up to 10 bushels of vegetable food or fodder, making them inedible.
(Base 3, +2 Voice, +2 Group)
REGO HERBAM
Whip of Thorns: 5
THEN: Near, Inst, Aimed
A small branch whips itself at some object close to it, as you direct. A thorny branch can cause +0 damage, but most branches are relatively harmless. You must target the spell to hit with the branch.
NOW: Level: 10, Range: Voice, D: Mom, T: Part
A branch whips itself at some object close to it, as you direct. A branch causes up to +4 damage, with a possible bonus if it is thorny.
(Base 3, +2 Voice, +1 Part)
NOTE: While looking over the Perdo Herbam spells, I noticed Treading the Ashen Path constantly recast itself at a +1 mag “fancy effect†while not requiring a casting roll or fatigue rolls. Is this a misprint? Certainly such an effect is far beyond 1 magnitude. Why would one ever use Concentration?