I'm not trying to derail the game, I'm trying to determine if the discrepancies I am seeing are a matter of plot or semantics.
Know what? I am being a dick. I have committed the very same sin as a player (please forgive me Jonathan Link), and in the moment one does not understand the impact it has upon another. But the shame lingers with me many years later.
Let me cool down and I will come back to this later.
"It's your heart on the scale, not mine," Guiverna mutters in Occitan.
Guiverna kneels next to the water where it enters the wall and leans down to try to peer through the wall into the darkness beyond. As she does so, she lets her fingers dangle in the water to gauge how cold it is.
"Would I be correct in assuming that you don't know what lies beyond this wall?"
While she waits for Zeb to answer her question Fleur takes a seat in Don Radu's lap and smiles at him, speaking Latin in a seductive tone. "Do you have any idea what I'm saying, or what is going on?"
I know of several possibilities, but I don't know them all yet. And I have no idea which one you would find if you were to go in there. But if you are resolute on looking for the primitives and their artifacts, there is a non-zero chance that you will find what you are looking for.
He does not let you get close. Sword raised, he gestures for you to stop and put your hands up.
Halt! Mani in alto. Rimani lì. Non più vicino.
Zeb, di 'a questi visitatori di deporre le armi o di combattere. Non sto abbassando la guardia per qualche Jezebel.
Si Don, si. Um, please forgive. Don Radu is suspicious. He said, um, you are a lovely woman but he just doesn't trust your party yet. He wants you to lay down your arms before continuing.
Please, everyone. Tensions are high. Let us all relax and drink some wine. We are all friends here, or we could be. Don Radu, Per favore. Calmati
As for understanding, Don Radu is speaking Italian, which is his native language. He can somewhat understand Latin, and would comprehend Castilian. Other Romance would be difficult. In reverse, a native Castilian speaker would comprehend, other Romance so so. No one speaks Latin as Native (unless they are Time Lost)
Fleur is unarmed, and has been the whole time. She holds her hands out to the side, shrugs and ask " How much more unarmed can I get? Do I need to remove my dress?"
Guiverna stands up and smooths her gown a little as she stretches, then speaks to Semsuhfaw briefly in Parseltongue. (Basically, "Come and let us discuss this, my friend.")
Her familiar glares at Zeb, Don Radu, and "Rose" before he slithers his way back to Guiverna. He winds his way up her body and drapes across her shoulder, putting his head next to hers so they can talk quietly.
They have a brief conversation in Parseltongue, apparently ignoring the others.
"You say you know of several possibilities, Zeb," Guiverna says after a couple of minutes. "Would you be so kind as to elaborate?""
Um, I think he wants your friends to disarm too.
Let me ask.
Don Radu, la signora afferma di essere disarmata, e si è offerta di spogliarsi per dimostrarlo.
Sì. Dille di spogliarsi e di fare una piccola danza per me. Anche tutti gli altri. Tutti loro. Di 'loro di mettersi a nudo e di mettersi in ginocchio.
Fidati di me Zeb. Non vuoi vedere cosa succede se sveglio la bestia.
Whoa whoa whoa! This is getting way out of hand. Look, you guys stay right here. I am going to take a walk with the Don and talk some sense into him.
Stay right here and don't touch anything!
I am using google translator to simulate Italian. I do not know how well it works. Just saying, I am not sure if it works in reverse.
Clear the entrance, and someone make sure the camp doesn't attack them Fleur sends to the men as she gestures towards the entrance for Zeb.
Zeb takes Don Radu for a walk and leaves you to yourselves in his little Monster Bistro
Fleur turns to Guiverna " Well that gets them out of the way for now. Sorry he didn't get around to answering your question, but we can ask again when he gets back. He mentioned this being a regio and it occurs to me that the paintings I want to look at are probably on the mundane level, if we can find a way to enter the cave without entering the regio. Maybe dig our way in from the side, except that might destroy the paintings I don't suppose there is a chance that the stream leads out and back to the natural cave?"
Guiverna makes a thoughtful noise that could easily be construed as absent-minded agreement as she continues to eyeball where the stream enters the wall.
"Or, possibly, on a different level of the regio. The stream might be the entrance to another level of the regio, or to the mundane level, or both. I don't have enough faith in my ability to cast a spell that would let me see the regio boundaries, let alone see the way between the levels.
"I do have a spell that would let me walk on the water like Horus; I should be able to walk through the passageway to the other side and see what's there. I can't tell from here if there's light on the other side or not*, though."
.* I'm assuming the tunnel is dark; if not, ignore this sentence.
"does you water walking spell have touch range or personal? I could lower my parma for a moment and light the room ahead. We might consider sending some of the turb ahead if it can affect others, a lamp without flame should handle..."
Assuming there is darkness ahead Fleur will cast lamp without flame level 10, casting total 20+3(die roll)+4 for the aura...
"It only affects me, unfortunately, and I have to concentrate on the spell while I'm moving. Otherwise, I wind up in a soaking wet and cold robe. I wouldn't appreciate that, but I suspect a few people wouldn't mind seeing that."
In Christ's Footsteps is ReCo 5. Guiverna has a casting total of 22 + die roll of 9 = 31 ± Aura.
Fleur focuses on maintaining the light for Gueverna, which also requires concentration, not mentioning that she would be one of those who wouldn't mind seeing her in wet robes. She has said things of the sort often enough that she is sure Guiverna is aware and they both need to focus right now.
It is not a raging river, but it is a strong stream.
Squeezing through may be a tight fit. But presuming Guiverna goes as far as she can, she will eventually disappear around the corner and loose sight of the rest of the group. And they loose sight of her.
Calling out back and forth, you can no longer hear each other.
Guiverna is surrounded by darkness. Dark so heavy she can feel the weight of nothingness. Dark so impenetrable, that a source of light only reveals infinite black in every direction beyond the sphere of her light source (she either has a torch or can spont something easy).
Fleur sighs and drops her lamp without flame, turning to the group which has come in with them and casts a spontaneous spell to allow each of 2 to walk on water before casting on herself to follow- base 4: range:touch(+1) duration diameter (+1) (Casting total:Rego;6, Corpus:10, sta:3, aura+4 die roll:6, 8, 2)
Guiverna looks down with what little light she has available. Is she still walking on the stream, or has it disappeared? If it's still there, is it any wider than it was? Can she see the edge of the stream?
If she can, she will move to the edge of the stream to her left and continue following the stream.
When I finish enchanting my amulet to merge with me when I shift, I should work on a mental link with Semsuhfaw. I miss him already.
She walks as softly and quietly as she can, breathing through her nose, trying to pick out any sounds or smells in the environment around her. She isn't quite sure what she's looking for, but thinks she'll know it when she sees it (or smells it, or hears it).
If needed, her Hearing Awareness roll is Per 1 + Awareness 2 + Sharp Ears 3 + die roll of 2 = 8. Her Smell Awareness roll is Per 1 + Awareness 2 + Keen Sense of Smell 3 + die roll of (1, then 5) 10 = 16.
The darkness weighs heavy upon Guiverna. She can still smell, feel the air about her and the water at her feet that she stands upon. But the darkness is so very oppressive that is seems to absorb the light from the air. It is almost as if the darkness were a solid thing, surrounding and smothering her.
Something squeals and runs across her feet. Guiverna may scream (up to you), and if she does, the echoes reverberate for a bit before even they are swallowed by darkness.
All sense of direction slips away as the passage twists. The water eventually comes to a pool, and feeling around she can sense stalagtities and stalagmites. Drips of water fall on her from overhead. She hears a splashing sound, and she cannot discern the direction it comes from.