Valentin of Mercer
Birth place: Troo near Vendrome
Apprentice Covenant: Durenmar
Parens: Xavier of House Mercere
1 trial from your Gauntlet: He had to deliver news of his successful gauntleting to the Dormus magna in Harco from his covenant of Fengheld without using magic (aside from Parma Magica). He was somewhat poorly equipped for the journey and had to charm and bribe his way across the country. He is now certain that sired seven bastards along the way, he is on the lookout for magical potential in the children due to the hermetic significance of the number.
"[size=150]Valentine of Mercere[/size]
Age: 25
[size=120]Characteristics:[/size]* Intelligence (INT): +3
- Perception (PER): -2
- Strength (STR): -1
- Stamina (STA): +0
- Presence (PRE): -1
- Communication (COM): +3
- Dexterity (DEX): +0
- Quickness (QIK): +0
[size=120]Arts:[/size] - Techniques: [list][*] Creo: 13
- Intellego: 1
- Muto: 1
- Perdo: 1
- Rego: 1
[/:m]
[] Forms: * Animal: 5 - Aquam: 1
- Aurum: 1
- Corpus: 5
- Herbem: 1
- Ignum: 5
- Imaginum: 3
- Mentum: 5
- Terram: 5
- Vim: 5
[/:m][/list:u][size=120]Abilities:[/size] Artes Liberales: 1 (Arcane Texts) - Athletics: 2 i[/i]
- Awareness: 2 i[/i]
- Carouse: 2 i[/i]
- Charm: 4 i[/i]
- Concentration: 1 i[/i]
- Finesse: 1 i[/i]
- French: 5 (Academic Texts)
- Guile: 1 i[/i]
- Latin: 4 (Arcane Texts)
- Magic Theory: 3 (Similar Spells)
- Music: 1 i[/i]
- Parma Magica: 1 i[/i]
- Teaching: 2 i[/i]
Virtues: * The Gift (Special,Hermetic) - Puissant Creo (Minor,Hermetic, House)
- Major Magical Focus (Improving People) (Major,Hermetic)
- Affinity With Creo (Minor,Hermetic)
- Good Teacher (Minor,General)
- Free Study (Minor,Hermetic)
- Personal Vis Source (Minor,Hermetic) He knows of a tree where the first bud in the spring and the last leaf to fall in the autumn both contain a pawn of Creo vis
- Inventive Genius (Minor,Hermetic)
- Venus’ Blessing (Minor,General)
- Inspirational (Minor,General)
Flaws: * Lecherous (Major ,Personality) Mercers are encouraged to have many children so that some of them may be Gifted
- Ambitious (Minor,Personality) Making his school the greatest in Europe
- Dependent (Major,Story) His many bastards and the mothers
- Difficult Spontaneous Magic (Minor,Hermetic)
- Incompatible Arts (Pe Co) (Minor,Hermetic) He is very good at improving people, ripping them apart just doesn't make sense to him.
-
Fragile Constitution (Minor,General)
"
ReCo5 Wither Assailant (Reskinned Palsied Hands)
ReCo5 Curse of the Unruly Tongue
ReCo15 Endurance of the Berserkers (Dia variant)
ReCo15 Blink Stride (50 pace personal Teleport)
CrCo10 Bind Wounds
PeVi15 Unraveling the Fabric Everything (Wind of mundane silence on Unravelling the fabric's chassis)
PeVi15 Demon's Eternal Oblivion
CrCo20 Chirurgeon's Healing Touch
CrIg20 Pilum of Fire
120 Spells Total 120
So the far reaching magnum opus plan for him is to create a University with more of a practical bent than the others at the time. Focusing on vocational skills rather than the arts (or the Arts). Early on I'll use the school to directly benefit the covenant. Eventually I want to export professionals to all over Europe. Obviously, as a Mercer, Redcaps will be welcome.
Magically he is focused on improving people. He should very quickly get all of the stat bonus spells and can act as the Covenant's longevity specialist.