Wiki of Player Notes

Edit as you please. Curating old posts is recommended.

NPCs


Order

  • Benedict the Redcap - Former PC. Redcap. Can transform into a bear.
  • Caelha ex Tremere - Apprentice of Tacitus ex Tremere. Ungulus.
  • Mildred ex Merinita - Last known mage of Castruum Antiquum. Also known as The Old Wizard, The Geezer. Often disguised as a male. Parens of Thom Myddleton ex Merinita.
  • Obstetrix ex Bjornaer - Former PC. Horse Heartbeast, midwife.

Diedne

  • Diana of Diedne - initially found in twilight on battlefield. Home at cave?

Magi - Missing

  • Frederic ex Flambeau - Marched from Ungulus for the campaign arround Wicker Hills. Fate unknown. Estimated 40-75 past gauntlet.
  • Natasha ex Tremere - Fought on Hermetic Battlefield 1. Fate unclear. Lieutenant of Vladimus ex Tremere.
  • Tacitus ex Tremere - Marched from Ungulus for the campaign arround Wicker Hills. Fate unknown. Parens of Caelha ex Tremere. Estimated 40-75 past gauntlet. Allegedly went poof on the battlefield, so he could be in twilight, or he could have teleported somewhere.
  • Tessa ex Tytalus - Marched from Ungulus for the campaign arround Wicker Hills. Fate unknown. Estimated 40-75 past gauntlet.

Deceased Magi

  • Amadeus ex Tytalus - Fought on Hermetic Battlefield 1. Presumed dead and eaten by giants.
  • Luciu ex Guernicus - Deceased at Ungulus. Mercurian. Former PC.
  • Pontius Arbiter of Guernicus - Deceased on the Battlefield. Previous Presiding Quaesitor of Stonehenge Tribunal. Body found at Battlefield. Buried in the deserted hamlet - mercurian rites. Annoyingly uncooperative when interrogated post-death.
  • Unknown name - Dragon riding Diedne. Dead on Hermetic Battlefield 1.
  • Unknown Verditius from Castellum Veridian - killed in his regio.
  • Vladimus ex Tremere - Dead on Hermetic Battlefield 1.

Creatures with Might

  • Bog Boar. Magical Animal. Anticipated Might 15-20. Lives in a cave regio and comes out to feed occasionally. Vis source nearby?
  • Magical Salmon. Anticipated might < 25. Swims in a bend of the River - see the map.
  • Nyliyu - Faerie. Birch Dryad. Betula's "mother". Lives in regio in Birch Grove south of Arden's Well which is near Nottingham.
  • Magical(?) Black Cat - lives around Castellum Veridian. Friendly to Betula who scratched it warned of dangers in Verditius' cave regio sanctum. Possibly the Verditius' familiar.

Druids

  • Alric the Wise - Gifted Druid

Mundanes

  • Wulfric - Witchhunter. Has ear of Alderman of Mercia. Rumored to be unkillable. Survived Janus's Ball of Abysmal Flame and escaped.

Covenants


  • Castellum Veridian - Defunct. In Sherwood Forest. Betula and Janus's covenant of apprenticeship. There is a cave with a small regio that can be explored, a Verditius' sanctum. protected by an automaton Lion. A black cat that may have been someone's familiar resides here.
  • Wicker Hill - "In Galloway. It was frequently visited by other Diedne for their secret rituals that not even the most trusted grogs were allowed to witness." Companion: Hamish MacDuff (Bartomeus) - #6 by loke

Possible Covenant Site Notes

Strong choices

  1. Blackpool. Located between Nottingham and the Peak District / Lux Draconis towers, the site has a Magic Aura of 5 that extends roughly to that of a standard boundary, 100 paces away from the pond, which is 100-200 paces in diameter. The aura is centered on a small lake / large pond, and surrounded by deep woods which are hard to walk into. The water is completely black, making it look extraordinarily deep. There are currently no signs of a magic regio, however it's not impossible there might be one in the small lake, and Cath'rinne has heard a tale that the depths of the lake may be filled with numerous ancient ghosts that come out at the full moon. The place is somewhat defensible, its main features being hard to locate since the woods are very deep arround it. The site is linked to the Nottinghamshire druids, and we would likely need their agreement to settle down there, however if we did, they might be inclined to join us if we could protect them as well. The closest civilization is a day's walk away - the site is west of Northampton. No road access. The town is protected by a Motte and Bailey castle, which includes a fairground. The fairground includes craftsmen, agricultural products, but also wise ones peddling charms and potions. However, Northampton is part of Eadric's power base. The site includes on source of Aquam vis which was claimed by Cath'rinne, and a source of Corpus vis which is claimed by the druids.
  2. Former Castellum Veridian: The site has a magic aura 4 in Sherwood Forest. There lies a ruined covenant. It is also linked to a faerie aura, which may or may not be linked to specific dates, since Cath'rinne and Betula and their companions spent a night feasting with Faerie Janus and Faerie Edwin. The site has a genii locii that seems to have some power over ghosts interred in the soil. There is a regio nearby in a cave, which hosts the former laboratory of a Verditius, still guarded by some sort of lion-snake construct. The lab is mostly ruined, by the construct is active. The living quarters of the Verditius had a magic aura of 2+, and the lab is believed to be in a higher level magical regio, however the aura was not tested as the party had to escape. Turold has found a source of Auram vis, and globally would be very interested in the zone of Sherwood Forest, if asked. Cath'rinne is not sure whether she's excited or scared of the genii loci. She's at the moment cautious and is unlikely to want to settle there until she knows more of the genii loci and can decide whether it's a boon or a flaw for her.

Other options

  1. Magical hilltop. It is a plain hill overlooking the river Tees, looking down the valley towards the Southeast. Several villages flank the river, the closest probably an hour away on foot. It is high enough to make a serious obstacle for assaulting armies, but not high enough to make everyday travel arduous. You recognise the bright colours and sharp features commonly associated with magic auras. It is about a hundre paces diameter and not impressively strong, you think, but many covenants have auras like this. Magic Aura 3. There always airy spirits around, in flowers, rocks, and whatnot, but neither Thom nor Betula can see anyone of any significance. They typically have a Might of 5 and attention span probably a little longer than that of a goldfish but not much. Betula stopped to plant trees on this otherwise barren hill.

Unclear whether available

  1. Ungulus. Might be a site with a valuable library and an aura of 6 (the highest found so far) and existing labs, economy and covenfolk, if all the former magi are dead and only Caelha remains. The only way to ascertain this is finding out what happened. Has a mystic tower, several outbuildings, 50-100 paces away used by sheep and shepherds. The sick room, full of beds, occupies most of the first floor, leaving just a small storeroom for the chirurgeon, a conference room, and a hallway. 2nd Floor: "kitchen and a common room where the covenfolk usually eat." 3rd Floor: "turb barracks and two small sanctums for the redcaps who are not currently present." 4th Floor: "a library, council room, and a cramped haphazard lab" Remaining Three Floors: "sanctums for the Gifted, also absent, magi". Basement (TBD): "There is probably a basement underneath, but its entrance is not ovious."
  2. Wicker Hill

Unexplored

  1. Druidic sites - Pennines area
  2. Roman Baths
  3. Carpathian Gate
  4. Salmon Peninsula
  5. Farne Island Regios
  6. Boar Bog Regio

Probably no

  1. Lux Draconis. This is the former covenant site of the Chief Quaesitor of the Tribunal. One tower lies in ruins, another one is standing but believed to be magically trapped. There is an infernal ghost on site, and the site is currently unattractive since we have found an infernal aura rather than a magical one. However, as we have no explored the entire area, a magic aura underground to the towers, or a regio accessible through them is not ruled out by Cath'rinne. There may be resources worth looting, either way. It is in the Peak District, not too far from Black Pool.
  2. Rosalba - unlocated, but we have a veto.