Character Creation Discussions (OOC)

I am a proponent of the narrative approach (after all, I’m the one who first proposed it). However, for that approach to work, there needs to be a shared understanding of what the limits are, be it regarding the setting or the resources available.

So here’s a second attempt at guidelines and principles.

Principles :

  • Explain your thinking! If you make assumptions, or if you are following a plan, let us know. If something doesn’t happen as your character wanted, tell us.
  • Follow the published material. If a sourcebook establishes what tradition are followed by the Tribunal where your character is, don’t go against it.
    • For example, in the Rhine you cannot take an apprentice before you reach the status of Master, and access to Durenmar’s library is tightly controlled. The Greater Alps exports its newly-Gauntleted magi to other Tribunals, nor does it allow new covenants to be formed.
    • If you decide to go against it, do so for a narrative reason BUT also take into account the consequences of going against it. This will usually result in a diminished acces to ressources, but could also be a negative reputation, fines by the Tribunal, etc.
  • Be conservative. Don’t select the best possible outcome for your character. That applies to your access to resources, but also to how seasonal activities happen.
    • If your character’s Ignem score is 8, don’t assume a L10Q21 summa is available at this covenant. Most covenant have a beginner’s book in most Arts, then a few of middle-level books and a handful high-level book. When in doubt, randomize the quality of the resource available.
    • If you want to purchase something with vis (or services), don’t assume it is available right away. It might need to be crafted. If you get it right away, the price is probably higher or the quality lower.
    • In an established covenant, young magi get to do errands for older magi. In a young covenant, they have to deal with all kind of troubles. So whatever plans your character had, have them disturbed by unexpected events which force him/her to do something outside his/her interests.
  • Go slow. Write a season and get comments from the troupe. Then complete the year and get comments. Then proceed one year at a time.

Guidelines :

  • The baseline is about 45 xp, 3 pawns of vis and 1 Warping Point per year.
    • Of course, if you study a lot in your lowest Arts, you’ll use beginner’s summae so you’ll end up with more xp.
    • Lots of studying or lab work should mean less vis and Warping. Conversely, lots of stories should mean more vis and Warping.
  • The quality of books should look like :
    • Beginners’ summae in the Arts range from L5Q15 (an old one but easy to get) to L6Q21 (cutting edge but quite hard to find). Only recently established covenants don’t have them for all the Arts.
    • Mid-level summae range from L9Q15 (lesser ones) to L15Q16 (best of the best). Recently established covenants have a few of those, while older covenants may have them for most Arts (if they weren’t damaged or sold off).
    • High-level summae range from L16Q15 to L20Q11. These are the best books. New covenants only have a few of those. Established covenants reserve those books to their senior magi, trading access for seasons of services (junior magi of the covenant) or vis (visitors).
    • The basic price of a summa is a number of pawns equal to its level. Excellent ones can cost twice that. It may take up to a few years to receive your copy (particularly for the best ones) and it is covered by the Cow and Calf clause.
    • Tractatus range from Q6-8 (worth 1 pawn), Q9-11 (2 pawns), Q12-13 (3 pawns) and Q14 (4 pawns). Young covenants have few tractatus, most of them the less expensive ones. Extra copies available are seldom available for immediate sale, so expect a few seasons of delay if you wish to buy one. Access to the best ones (Q12+) often have strings attached.
  • Trainers have a Training Source Quality of 8 to 10. Teachers have a Teaching Source Quality of 6 to 12, plus the bonus for single-student teaching. Magi charge a very high price for teaching another magus for a season (the equivalent of 4 to 10 pawns of vis). And they might combine that teaching with the season when they teach their own apprentice.
  • Use only standard labs and a +3 aura when doing lab work, no matter where you are.

(I wish it could be simpler and shorter than that.)

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