9
Yep Ty discobot
I assume that was just a test. Make sure any dice rolls are clear as to what they apply to.
Yeah ofc, i was just testing But idk how its in english xD I just remember seeing it in my language while i was doing the tutorials
Idk if there is some advanced options to place a label into each roll to make them more clear...
You can always just put the information in the post where you launch it, like you did in your test post:
Yeah, but i meant in cases when you want to do several rolls at the same time, so the discobot answers tells you which is each one But well, we will just need to do it with some care, and if we roll several, we just pick them in order of mention
I currently know how to do the following things:
@discobot start {name-of-tutorial}
Starts an interactive tutorial just for you, in a personal message.
{name-of-tutorial}
can be one of:tutorial, advanced tutorial
.
@discobot roll 2d6
3, 6
@discobot quote
Life is really simple, but we insist on making it complicated. — Confucius
@discobot fortune
You may rely on it
Before I continue, especially with a posisble spell experimentation, I wanted to take a snapshot of Celeste at this point.
At the end of 1201
Name: Celeste of Merinita, fillia of Lambert of Merinita
Gender: Female
Age: 29 (gauntlet at 27, apprenticeship starts 12)
Size: 0
Personality: Friendly+3, Violent -2, Optimistic +3
Height: 5'4" (163 cm)
Weight: 148 lbs. (67 kg)
Sigil: Shadowy Crows
Soak: +1 (+2 Corpus, +1 Herbam, +1 Imaginem, +3 Mentem, +1 Vim)
MR: 5, Corpus 16, Herbam 6, Imaginem 10, Mentem 20, Vim 6
Combat: Dodge, Ini +1, Attack -, Defense +1, Damage -
Characteristic | Score |
---|---|
Intelligence | +2 |
Perception | +1 |
Presence | +3 |
Communication | +1 |
Strength | -2 |
Stamina | +1 |
Dexterity | +0 |
Quickness | +1 |
Virtues | Level | Type | Points | Notes |
---|---|---|---|---|
The Gift | Free | Hermetic | 0 | |
Hermetic Magus | Free | hermetic | 0 | |
Faerie Magic | Minor | General | 0 | House Virtue |
Affinity with Mentem | Minor | Hermetic | 1 | |
Minor Magical Focus (Ghosts) | Mnior | Hermetic | 1 | |
Skilled Parens | Minor | Hermetic | 1 | |
Faerie Blood (Sidhe) | Minor | Supernatural | 1 | |
Deft Mentem | Minor | Hermetic | 1 | |
Gild Trained | Minor | Hermetic | 1 | Linden Gild |
Venus' Blessing | Minor | General | 1 | |
Gentle Gift | Major | Hermetic | 3 | |
Total | 10 | |||
Flaws | Level | Type | Points | Notes |
Unimaginative Learner | Minor | Hermetic | 1 | |
Incompatible Arts | Minor | Hermetic | 1 | Rego Imaginem, Rego Animal |
Offensive to Animals | Minor | General | 1 | |
Covenant Upbringing | Minor | Personality | 1 | |
Optimistic | Major | Personality | 3 | |
Plagued by Supernatural Being | Major | Story | 3 | Mother's Ghost |
Total | 10 |
General Abilities
Ability | Specialty | Score | XP |
---|---|---|---|
High German | Bohemia | 5 | 0 (Native language) |
Covenant Lore: Irencillia | Politics | 2 | 15 |
Order of Hermes Lore | Politics | 2 | 15 |
Area Lore: Rhine Tribunal | Covenants | 1 | 5 |
Awareness | Alertness | 2 | 15 |
Bargain | Faeries | 2 | 15 |
Charm | First Impressions | 3 | 32 |
Etiquette | Faeries | 3 | 30 |
Folk Ken | Magi | 3 | 30 |
Intrigue | Alliances | 3 | 30 |
Guile | Fast Talk | 2 | 15 |
French | Lorain | 2 | 15 |
Leadership | Inspiration | 2 | 15 |
Survival | Forest | 1 | 5 |
Academic Abilities
Ability | Specialty | Score | XP |
---|---|---|---|
Artes Liberales | Ceremonial Casting | 1 | 5 |
Latin | Hermetic Usage | 4 | 50 |
Philosophiae | Ceremonial Casting | 1 | 5 |
Arcane Abilities
Ability | Specialty | Score | XP |
---|---|---|---|
Code of Hermes | Political Intrigue | 2 | 15 |
House Merinita Lore | Initiating Others | 1 | 5 |
Faerie Lore | Faerie Forests | 2 | 16 |
Faerie Magic | Charm Magic | 2 | 13 |
Magic Theory | Mentem | 3 | 30 |
Parma Magica | Corpus | 1 | 5 |
Penetration | Mentem | 2 | 19 |
Art | Score | XP |
---|---|---|
Creo | 5 | 15 |
Intellego | 6 | 21 |
Muto | 6 | 21 |
Perdo | 6 | 25 |
Rego | 6 | 23 |
Animal | ||
Aquam | ||
Auram | ||
Corpus | 6 | 26 |
Herbam | 1 | 1 |
Ignem | ||
Imaginem | 5 | 15 |
Mentem | 15 | 83(124.5) |
Terram | ||
Vim | 1 | 1 |
Spell | CT | Level | Notes |
---|---|---|---|
The Inexorable Search | +13 | InCo20 | |
The Succubus's Trick | +13 | MuCo5 | |
Step Sideways | +13 | ReCo15 | |
Aura of Ennobled Presence | +12 | MuIm10 | |
Sight of the Transparent Motive | +22 | InMe10 | |
Posing the Silent Question | +22 | InMe20 | |
Thoughts Within Babble | +22 | InMe25 | |
Lay to Rest the Haunting Spirit | +28 | PeMe5 | Ghost Focus |
Loss of But a Moment's Memory | +22 | PeMe15 | |
Confusion of the Numbed Will | +22 | ReMe15 | |
Aura of Rightful Authority | +22 | ReMe20 | |
Coerce the Spirits of the Night | +28 | ReMe20 | Ghost Focus |
Voices from Hollow Places | +28 | ReMe25 | Ghost Focus |
Unseen Arm | +7 | ReTe5 |
I've created a character stats' topic for your magus. Put his final stats there at the time of his Gauntlet.
- First post should always be his current stats
- Second post should be his advancement log
- Third post should be for custome spells he has
- Additional posts can contain past versions of his stats (for example if you want to keep a snapshot of him at Gauntlet and another one at the start of play), description of his lab, enchantments of crafts, additional details, etc.
Once that is done, then you can start on the first year (only) of pre-play advancement here (not with the stats). Let us review that before you keep going. You can start with just a single season, or do the whole year if you prefer. Then we'll comment on it and give you the go ahead for additional years. That gives us a chance to check for assumptions before there are too many layers built on top of something that might need to be adjusted.
Your maga is a time traveller!
Quick! Buy Bitcoins!
Spring 1200: Should get 2 xp of exposure while inventing the spell.
Winter 1200: Should also get 2 xp of exposure while inventing the spell. Learning spells directly from a teacher is not limited to a single TeFo combo in the season -- see ArM5 p.95 "Learning Spells from a Teacher". So she could learn more than one spell -- though some might not be spells should would otherwise feel the need to learn. But it might be fair for Lamberto to ask for more than a single season of service if his seasons are more valuable than Celeste's (since he is older than she is, presumably).
I will have to see then what Lamberto's Lab total is, and then see what other spells he might teach her.
Since we've already moved away from irencilla, I can have her perform another season of service for him later, not a problem. He travels around.
Teaching spells is unusual, so the second season of service might be something... unusual?
I am open to suggestions on what that could be, so I weave it in her backstory.
Hmmm... here's an idea. He needs help wooing a certain lady and convince her of marrying him. But he's bad at social stuff and Celeste looks like she is good at that.
He'd have left the second season of service as "to be determined later", at least until he felt comfortable enough around her not to feel judged. Self-conscious and all.
Do you need more details or is that enough to work into her narrative?
Edit: Active help, BTW, not teaching him Etiquette. He's not interested in learning that, he just just wants to move straight to winning the lady over and get her to marry him.
Note that in Autumn 1200, Lamberto could have asked her to fix the arcane connection during the rest of the season, if he needs it for the long term.
BTW, the seasons of advancement should be posted here for review before being added to the character's topic. It is easier to refer to them when they're in the same topic, and only the final version gets posted in the character topic (instead of going through several edits over there).
Why, Celeste would never insult her Parens by suggesting he needs to learn Etiquette from her...
And all the seasons posted on the other thread, have been posted here first...