Getting star ratings in DTRPG is great, I would also welcome more detailed long form feedback. What do people like (or not) about the adventures? What would people like to see and read? How useable do you find the notes? Did you run the adventures, if so, how did it go?
I will be updating as I publish more, two adventures are still in the pipeline.
I used A Rüdiaria Awakening in my current Rhine saga! It happened to be the first place our itinerant band of magi visited, so it was a fairly intense introduction to the Infernal to the other players in my troupe (a bear Bjornaer and an Ex Miscellanea Donatore alongside my Verditius, none of us had companions yet), who are both very new to the system. I created an introductory section to the adventure: Mechtild Brömser, who I statted as a revenant, rose from her crypt in the catacombs beneath the castle and tried to kill Thibaud, the haunting triggered by his engaging his daughter to Robert von Schönburg, the secret infernalist at Rheinstein. On the advice of his court wizard (really just a weak hedgie drawn to the castle by rumors of a hidden covenant), he abandoned it temporarily and sought aid from the band of “wandering exorcists” that came to town (the magi). We defeated Mechtild handily and then explored the keep while it was abandoned, eventually discovering the entrance to Rüdiaria (which I changed to a magical puzzle door built by Aalis).
As for the adventure itself, the other players and I very much enjoyed. The Donatore, who specializes in ghosts, got to feel quite powerful and the players were very unsure about whether to trust Maria-Valencia. The fallen covenant was repeatedly compared to a kind of magical Chernobyl and admirably spooked the players. Overall, it was a fun bit of dungeon-delving, although we collectively agreed that Rüdiaria, even cleansed, was far too unsettling for our covenant site.
I am happy to report that my newest adventure is live on DTRPG: The Theatre of Roland.
It is a faerie quest centered around the song of Roland, with a small springboard into the adventure in Ingelheim.
I welcome questions, discussions and comments!
I am pleased to say that my newest scenario is now available: A Feast of Knights is a social adventure for Ars Magica 5th Edition. It includes everything that a storyguide needs to run the scenario in approximately four hours.
In the winter of 1228, the young Graf Simon von Sponheim is coming of age. His family has organised a joust to celebrate his dubbing as a knight. In recognition of their growing fame in the region, the mages have been invited by the organisers, some participants are seeking supernatural help to their (not always) mundane problems.
This is a sandbox party/festival which is laced with plot hooks to involve the Covenant in further adventures.
It is designed to fit in the Curse of the Rhine Gorge saga, described in the Rhine Tribunal book (Guardians of the Forest) but is easily tweaked to fit into any ongoing saga as a tournament for the party to take part in as knights and spectators.
Incorporating real events and historical personalities, it slots into a high-research saga.
This scenario is released under the Ars Magica Open License.
This adventure was created without the use of generative AI; the art and illustrations were made by real people.
Big thanks to my proof readers!
To give a bit more info here: the scenario was inspired by visiting the village of Sponheim, after listening to a recent Esoterica youtube video on a former abbot of Sponheim and was made using the Party/Festival planning frameworks from the Alexandrian (Justin Alexander).
Some discount vouchers have been sent out, so be sure to check your mailboxes.