Someone had commented elsewhere about a level-40 to level-50 starting spell as being high, and I'd thought really wasn't so hard to get there. But it got me wondering, just what could be accomplished at gauntlet. I'd love to see anything similar (not just with starting spells) anyone else would like to share or improvements anyone can find in what I've posted.
Highest level spell for a character right out of gauntlet, trying to avoid both significant Warping and any aging rolls while still having the points necessary for other things (Latin, Parma Magica, etc.):
Houses: Flambeau or Mercere
Virtues: Affinity with (Form), Affinity with (Technique), Arcane Lore, (Gild) Training, Minor Magical Focus, Puissant (Form), Puissant (Technique), Skilled Parens, Strong Faerie Blood (Faerie God)
Flaws: Covenant Upbringing, Faerie Upbringing
Magic Theory 9
Faerie Sympathy 5
-> 95 with the required Warping Score of 1.
If Faerie Upbringing won't be allowed along with Covenant Upbringing, this could just be done with a Warping Score of 2. Avoiding Faerie Sympathy altogether drops it to 91 (with the Magic Theory specialty). I was trying to push it higher, such as using Infernal Blessing, but I don't think Infernal Blessing can grant those Virtues I was using.
This has revealed a hidden strength of Arcane Lore. While it only provides 50 points (well under Skilled Parens, (Gild) Training, and Baccalaureus), it opens up non-apprenticeship points to be spent on things like Magic Theory, which frees up those points that can be placed anywhere during apprenticeship.