Red Shadow ClawsToday at 2:03 AM
!d10+2 #Finesse
DiceParserBOTToday at 2:03 AM
Finesse
# 11
Details:[d10+2 # (9)]
!d10+2 #Finesse
Finesse
# 11
Details:[d10+2 # (9)]
sorry, should have said int+finess, and you get a +3 bonus for having the craft, meaning the hut is very well constructed and keeps the ground water at bay. The remainder of the day passes uneventfully.
Waking up from sleep, she will straighten her hair as mush as she can, and start by checking whether the storm is still raging outside. If it is, she will cast The Sight of Air, so she would be able to see clearly through it. If not, she will use her cloak to gather fog around her and head out.
The storms petered out hours ago, and the sky is looking exceptionally clear, the rain having been wrung from what clouds existed. The cloak gathers fog for a short while as you start onto the empty road heading north as your hut vanishes behind you as the sun sets.
She will follow the road, and when hungry, look for fruits, and when she finds villages or towns on her way, she will steal what food she can, having the winds pick up a cooked chicken or fresh loaf of bread.
She crosses no villages that night, though by dawn she can see one on the horizon.
She would approach it, and see if she can procure something to eat.
You approach the town and see that a few people are up and opening their shops- especially those like bakers whose customers tend to want fresh goods early in the morning. Roll perception + folk ken.
from the roll: The people seem unusually suspicious, while you can ascribe some of that to being an outsider and arriving so early in the morning, there seems to be more to the feeling you get from these people than that.
A part of her wants to barter for food, but she is too proud, and the suspicious looks make her think that either the previous village, or that wretched messenger that kidnapped her, has something to do with it.
Instead, she will hide somewhere, and when the opportunity present itself, will use wind magic to snatch a loaf of fresh bread, and disappear in a fog.
You hide yourself, and after a short while you see a group towards your general location, singing hymns.
roll int+stealth to check for quality of hiding place
!d10+2 #Typhannie Int+Stealth
Typhannie Int+Stealth
# 3
Details:[d10+2 # (1)]
!d10 #Explosion
Explosion
# 5
Details:[d10 # (5)]
You find an exceptional hiding place, and the group heads towards the shops you were eying earlier. They stop singing as the shopkeeper comes out and talks to them pointing out the wrong hiding place for you. The group heads over, discovers you are not there, and begins announcing loudly that "the infernal witch who has been bringing storms to ruin the crops has fled before the might of the Lord"
Once they are gone, she will wait a bit more, and then use magic to 'borrow' a loaf of fresh bread, or a pie, and eat it while she's walking away.
The bakers are not setting goods outside their shops, at least not at this point. How do you plan to borrow the food?
Are the houses here stone or wood?
Construction is mixed, but wood predominates.
Taking advantage of the fact that they aren't looking for her anymore, she will head to one of the bakeries, and use a spontaneous Pass the Unyielding Door, on the structure so she could move the wood aside enough so she could get a baked good.
Pass the unyielding door sifts the frame of a door so it will open if locked (and the stone buildings also have wooden doors as well), but the doors are not locked, in fact many of them stand open, but the bread is also not sitting right next to he door where you could just reach in and grab it and then run- these people have too much experience with young thieves to make things that easy.
checking to see if this could work: (Spontaneous, but if it works, she'll probably research it later)
Slam the Door (ReAu20)
R: Voice; D: Mom, T:Ind
Creates a burst of wind that causes a door or window to slam, causing noise.
(Base: 5; Voice +1, unnatural +2)
base 5 is control very severe weather phenomenon, a bolt of lightning is used elsewhere in the guidelines as an example, but it also does not create such severe weather. You would be looking at CrAu base 3, possibly with a Re requisit, and a +1 magnitude for unnatural, on top of the +1 for voice.