The Salamander Artisano,
Characteristics: Int +2, Per -2, Pre -4, Com -1, Str -10, Sta +2, Dex +3, Qik +5
Magic Might: 15
Size: -5
Confidence Score: 1 (3)
Natural Qualities: Camouflage, Skilled climber
Magical Qualities and Inferiorities: Focus power x2, Gift of Speech, Improved powers x1, minor virtue, Personal Power x2, Susceptible to deprivation
Virtues and Flaws: Greater immunity to fire, Arcane lore, Educated*, Tough, True Friend (Ranulf)**, Unaffected by the gift, Magical Monster, Baneful circumstances (when cool or wet), Afflicted tongue (hissing), Poor eyesight
- from minor virtue quality
** from familiar bond
Personality Traits: Curious +2, Lizard +3, Loyal (Ranulf) +3, Noble +2, Obsessed (crafting flames) +2,
Reputations: None
Combat:
Dodge*: Init +5, Attack N/A, Defense +12, Damage N/A
Evade: Init +5, Attack N/A, Defense +17, Damage N/A
Teeth: Init +5, Attack +12, Defense +11, Damage -9
*(use dodge score if the evasion optional rule is not in use)
Soak: +5
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1), –3 (2), –5 (3), Incapacitated (4), Dead (5)
Abilities: Andalusian 5 (artistic usage), Are lore: Covenant (geography) 1, Artes liberales 2 (geometry), Athletics 4 (running), Awareness 4 (food), Brawl 6 (evasion), Charm (first impressions) 1, Code of Hermes 1 (familiars), Concentration 5 (ignem), Finesse 7 (ignem), Hunt 3 (mice), Latin 5 (dated), Magic Lore 4 (regiones), Magic Theory (helping in the laboratory )7, Organization lore Order of Hermes (personalities) 1, Penetration 6 (ignem), Philosophae 1 (metaphysics), Stealth 3 (shadowing), Survival 3 (lake of fire), Swim 3 (lake of fire), Theology 1 (heresy)
Powers:
Crafter of Ignem (Cr/ReIg variable) Init: +3 Artesano can duplicate creo or rego ignem spells of up to level 25. This power has a cost of 1 point per magnitude of the spell duplicated (2 mastery increase level)
[b]Assumption of the fiery mantle /b 1 pts Init +1, The substance of Artisano's body is transformed into flames. While this effect is active he neither speak nor manipulate objects. While in this form he is typically not damaged when hit with objects unless the object is somewhat larger than he is. He can take damage from an amount of water of greater than his size (typically +5 or +10 damage). See page 139 of Realms of Power magic for further details. In this form it is not uncommon for Artisano to cast range personal magics upon himself to improve his ability to move or even to fly. The effect lasts for duration sun but Artisano can cancel it at his will. In this form Artisano generates heat equivalent to a wood fire (+5 damage) however his small size makes it unlikely that contact with him will do more than +3 damage except in the case of very small targets (See Arrm5 p .181)
(base 30 +2 duration sun, Personal power x2 2 mastery from personal power and 1 from improved powers to reduce cost.)
Master of Ignem (Mu/PeIg variable) Init: +3 Artisano can duplicate muto or perdo ignem spells of up to level 25. This power has a cost of 1 point per magnitude of the spell duplicated ( 2 mastery increase level)
Invested Powers:
Leap of the frog's legs
ReAn 14
12 uses per day
R personal, Dur Momentary Target Individual
Using this effect Artisano can leap up to i5 feet vertically or 25 feet horizontally. He must make an e Dexterity - - encumbrance stress roll of ease factor 0+ to land without injury. a failure on this roll indicates that he takes a light wound.a botch indicates a medium wound
(base 10, +4 levels 12 uses per day)
Rise of the feathery Lizard
ReAn 6
2 uses per day
R personal, Dur Conc. Target Individual
Artisano can float to any height carrying up to half of his weight rising as fast as smoke rises. Artisano can not move horizontally through this effect.
(base 4 +1 concentration, +1 level 2x's per day)
Salamander of Beast Warding
ReAn 4
R personal, Dur Sun Target Individual
when this effect is invoked no normal beast can touch Artisano
(base 2, +2 sun)
Vis: 3 pawns in his tail.
Familiar Cords:Gold: 3, Silver: 2, Bronze: 2
Appearance: Artisano is a reddish-brown lizard approximately eight inches long with darker colored spots on his back. His eyes are a bright orange hue.
The Salamander Artisano was one of a colony of similar magical creatures that live on the shores of a (small) lake of fire which is located deep in a magical regio. Unlike his fellows, he considers himself an artist, he takes pride in crafting and fires both mundane and magical in the same manner as a vocalist or a chef take pride in their work. Artisano speaks fluent Latin as a result of his frequent association with the ghosts of fourth century Monks that share the regio with the salamanders.