Well, long time since SR 5 was released, but I just gort it. Yesterday I read it,s o here come my impressions.
Overall, a good Ars publication. I am happy with the whole SR line so far, so no qualms here
Hermetic Cocktails (WYSIWYG)
Nice idea. I thopught that the Flambeau one would be stronger, but besides that, it made me laugh a lot.
Beyond the fields we know (new faeries)
As promised in the forums, new faeries by Mr fergusson. The first spirit of dread and death is great stuff. Most of those are stat-less, but the research is cool and you can make the numbers easily anyway, so I consider it BETTER than fully fleshed characters. Nicely done
Dar al-Nujum covenant
An example of a dedicated research covenant. really nice. I am using this, even if for another covenant (Temporis) featuring in my saga. The overall covenant is centered in one hermetic breakthrough (and a reachable one, no less), but the overall feeling of the covenant is "a research covenant probably looks like this", so it can be modified slightly to accomodate other (non military) research projects with ease. The feeling of a research centre is what appeals to me the most. A nice read
The Invisible World
I have to confess that this is the article that I have not read yet. Seems like a theoretical approach to the different invisible worlds. Will comment on it later.
A curious faerie and his role in a region. As suggested, it can be relocated fairly easily, so it is a good creature if you want someone to mess with your covenant from time to time. A slightly disturbing creature, not black or white.
Tribunals at play
How to run a tribunal, and general events happening there. Nice breakout. I would have appreciated it A LOT when I was running my first tribunal. For grognards of the game it might not bring much novelty, but it centres in the overal tribuinal as a social event, not only as a court case, so it is a good read in any case. it brings forward some stuff that some of us have never considered, like the trianomae trying to do their stuff BEFORE the tribunal, and in small groups and other types of peer pressure systems. Nice
The bishop's bird (adventure)
The characters have to deal with a curse, and come up against unexpected opposition. A nice adventure with political consequences. It is difficult to do it "100% right", so for me that is a boon to the adventure: someone is gonna get angry at you with 95% possibilities no matter what. For me those are the best adventures. The world is full of grey.
Happy new year everyone!