Table Talk

Definitely seems better than OP or Wetpaint, from my brief glance.

I think I'm going to go with Obsidian Portal, at least for now. Doing some work on it, hoping something will spark something so I don't feel so "meh" about the whole deal.

Are the character driving things in a direction you're not happy with? I can alter Ysebrand and Talia, if necessary.

No, I'm just not feeling any motivation. It's not any one particular character, or plot direction, or anything like that. I just...I hate to say it, but I just don't feel like I care enough to put any effort into the campaign itself. I like the idea, and I have ideas, but I'm just not feeling the spark to fire my plugs. I'm sure it's just my long-term depression lingering, but until I feel like I can give Canaries an honest, unforced effort, I'd rather not get into a situation where I might wind up resenting it.

Not giving up, just kind of back-burnering it for a while longer until it starts to click. Know what I mean?

Just wanted to make sure that I'm not missing anybody on the relaunch. I've heard from Amul, Jonathan.Link, and qcipher. Is Darkwing still with us? And is there anyone else on board that I'm forgetting about?

How are we ret'con'ing the missing players/plots? For example, I see something about a regio that may or may not exist.

Regio on Eilean Chon doesn't exist. That one player just kept pushing for it and pushing for it and I was finally like, okay, here, even though I didn't want one and nobody else was like "Yes, we need a regio."

So, the whole Regio thread was a food-induced weird dream.

The others (if any) that haven't already been dealt with, I'll figure something out. I have no intention of killing anyone off if I can help it, but I do have one or two ideas.

Many locations arbitrarily placed. Let me know if you'd like me to move your sanctum/cottage/whatever to a different location.

Talia's ship is, I believe, now located within the pier, someplace. Or that was an idea, now that we have, or will soon have another boat for travel on the Loch.

That map looks so much spiffier than mine. Thank you.

At a glance, I'd day Rabbi Jonathan is long gone - he didn't stay long after he arrived, and that whole kerfuffle about him being inside an aegis and what not, so he went on to Edinburgh.

I have the Whoa Buoy docked between Eilin Chon and the eastern pier. After about 30 minutes of research, I found that a cog is usually about 20m x 15m, which makes it as wide as the island and about half as wide in the other direction.

[strike]Alright. I meant to add the other Specialists too, but got sidetracked.[/strike] He's the only teacher that I can find, though I saw something about a Single Weapon instructor and an Archery Instructor.

Ahh, I see it now. I had it up on one of my portrait monitors and the image was just truncated. Moving it over to one of my landscape monitors made it visible.

The Single Weapon instructor is Buttercup, who has a Single Weapon of 9, Com 1, and a Teaching score of 2 (with a specialization in Single Weapon), so she can teach up to 15 at a time. I haven't statted out the Archery instructor yet. I'll give them both at least entries on the wiki, if not actual stub pages, sometime.

Aodhan brought a teacher with his build points. He's not statted out, IIRC.
Edit: Ahh, qcipher detailed him in this post

There's a wiki? Link me, Amadeus?

Magister Vermicello Rolenti is nominally here under the protection of Aodhan. Should I move him next door to Aodhan's sanctum, or shall I keep him near the Revel Hall where I had the Rabbi previously?

Does anybody want me to move their sanctum to somewhere else?

Tangent: Under Covenant Description, you mention two creeks east and west of the covenant, briefly parallel to the road, and a forest to the north, which I added to the map. You can see that this actually makes the crushed gravel path hermetically redundant.

Edit the 2nd: On Google Maps, there Loch-side glade with creeks in the appropriate place, about a 1/4 mile north of the islands. If you're willing to fudge the landscape details a bit, I could turn that into a really lovely bit of covenant map.

I thought I mentioned the wiki somewhere here. Ah well.

Works for me.

So the boundary would be, say, "East end of the Pier, along the pier to the West End, along the coast to the creek, up the creek to the forest's edge, skirting the forest to the creek on the east, down the creek to the shore, and then back to the foot of the pier"? That works, and it still fits within the boundary's added size.

Sure, why not.

Click for full size image, which is super huge. Check that you're viewing it at 100% resolution.

Glowing orange names mean abandoned sanctums. Again, feel free to ask me if you want to put yours sanctum anywhere. I can even move the buildings themselves.

I added a small fountain/pond/thing by Doineann's place, so Thomas can turn it into a communal scrying pond later.

As there is not a whole lot currently on the wiki, I'd like to suggest that we move over to a more traditional wiki site, like Via Experimenta's wiki on Referata. My argument for its superiority can be seen here. This is a far more usable library page than anything we can build on OP.

As long as it's simple enough for me to make pages and format the text the way I want (I like the tables, and I like being able to underline section headers - it still annoys me that I can't underline in OP), I'm okay with it. Does anyone else have an opinion/preference?

Well, when my paid subscription is up, I'll probably let it lapse and move stuff for Bibracte over there (eventually), if that helps. :smiley: