I have thinked about many spells or items that I would like to create or desing. My magi is a terram specialist, with mayor magical focus on metals. I am a Verditius that would like to be a warrior also some day, for now my levels in Rego and Terram are 9, 15, but with some time they will be 20, 17 or so easily, there are many good quality rego books and tractactus in the library and i have affinity Terram and some Vis pawns plus adventure exp.
I was thinking on many spells or items to help me in the warfare. The first of all I was thinking was a defensive one, I though about repeling the metal, but as I am going to wear metal armour, I thought that it could be imposible to handle, as not only I would wear an enchanted metal armour, but also as a metal specialist I am wearing many metal items. So I thought about enchanting some metal spheres to be tougher than most metals, and use them as a passive defence. I am not very proficient in one handed yet, and I am extra careful with my life, I do like to be alive. I thought about using the same level of spell that is used to repel metal, to attract metal to those spheres. Also I thought about those spheres being atracted to the metals, so they stop incoming attacks. I see problems with both of the ways. If i am part of a group it could be dangerous to redirect the attacks near me, but If there are too many attacks maybe the spheres being attracted to metal do solve nothing. I also thought that having those spheres "dancing" or surrounding me would be cool I would not mind to spend some time for a cool effect.
I thought about giving the efect a sun/duration and depending on the level a inidividual/group target to animate the spheres. I also thought I could create them and enchant them for the toughness and then use spells for the defensive powers. I though about the base level could be 3+2(metal) 3 for control or move dirt in very unnatural fashion +2 because instead of dirt the material is metal. I do think that to be able to move all incoming metal in this fashion I would need to do it as magic enchantment with constant efect, or would be any way of creating it. I suppose I could also create the same spell that there is in herbam to be advised when wood is coming, but with metal items, but i suppose it could be a nightmare to use it in a big battle where everyone has a metal weapon and armor.
Another spell or enchantment I did think of would be teleporting metal items to me or to a item that i would have enchanted with this power. Same that any teleport spell in corpus, but with range voice, or sight and target group, or target touch and objective room or even structure. We do house rule that if a item is mostly made by one material you do not need requisites, in any case I think I would be able to manage a smaller version with requisites, as I would double the spell if the item is mostly made by metal, as my intention is to teleport metalic items (due to my focus) do you agree? Could you take out donned armor from people by this way? I suppose this is something discussed in the teleport topic, in wich many of you talked about teleporting being an actual teleport or a really fast move.
Lastly I was thinking about teleporting too but to move goods from very large distances, I thought about creating a metalic coffin, enchant it, so it does transform any item saved on it into a metal ball of the same mass, and after every item is included then making it smaller using the same spell that is used to enlarge a item (MuTe 15) but in reverse. Or maybe using both spells when any item is saved in the coffin. Then making some metalic base that may work as arcane conections for me to being able to teleport the coffin in between, But i suppose i would not need to work on those base items, as any AC would suffise.
What do you think of those spells and items, Do you think i am overcomplicating this things or not? do you think there are other ways to do it easier? Coolness for my character is important too.