Ever since reading RoP:Magic, I have been wanting to see Magic Things in Ars settings. But so far there is only the woolen cloak from RoP:M.
I was hoping for something like the Archancelor's Hat from Sir Pterry's "Sourcery", or maybe something like Dr Strange's Cloack of Levitation. the only potential Magic Thing I could think of was the Robes of Rosy Dawn, but that might not fit into my Saga. So I have begun working on an idea that I haven't yet punched numbers into.
Problem is, it may deviate too far from Ars canon, so I was hoping for a critique.
My uncertainties are:
- Did the Picts have Shaman/necromancer type magicians?
- Do non-Hermetics have the equivalent of Familiar bond cords?
- Can a magician make such a bond cord to an enchanted item? Said enchanted item being the skin/hide of a beast.
My concept is something worn by the leader and most puissant magic user. So perhaps something that started pre-Order of Hermes.
A Pictish shaman type, whose ceremonial robes of office is made from the skin and antlers of a stage (harkening to the cave painting called "The Sorcerer", and perhaps the Gundestrup Cauldren)
This non-Hermetic ceremonial garb is enchanted to aid in the spirit aspect of shamanism. In effect, the wearer can make something resembling a Silver cord from a Familair binding to the cloak, that also gives its cord bonus to rolls involving spirits, while the cloak is worn.
The last of the original Tradition wearers is recruited into Dav'nalleus' army, and gets slain by a follower of Pralix, who takes the stag robe as a battle trophy.
The victor learns how to bind the cloak via the quasi-silver cord, and brags about his magical puissance. Is challenged by other magicians, who win and take the cloak. Eventually prestige and tradition means that the cloak is a contest prize, to the winner of Certamen matches. Each winner binds the cloak via the quasi-silover cord, and perhaps adds other enchantments. Probably recorded in Tribunal Peripheral Code.
During the Schism War, the cloak is finally dosed in enough magic to become a Magic Thing.
So what powers would it have?
What I would really like is that (similar to the Arch-chancellors' Hat) it can call up the ghosts of any of the previous Magi and wizards (those that left ghosts that can be summoned) who had used the quasi-silver bond cord.
But I am rather unclear where to start - Is the ghost summoning a Lesser of Greater Power, or even a Ritual Power?
How would I even design the quasi-silver cord ability?