I want to know if Atlas Games has the intention to release more material as Open License, for example: the Medieval Handbook, the “four seasons sagas” (Winter’s tale, twelfth night, etc), adventures like Pact of Pasaquine, Promisses, Promisses, and so on.
These materials being open license gives the opportunity for the community to update and translate them. I would love to update twelfth night and Promisses, promisses
It is worth contacting them directly if you are interested in a particular product for a particular project. I know they have released some other material for those reasons (the Lost Magic grimoire, for example).
This product contains 195 Vis Sources for Ars Magica, one source of each Hermetic Art for each of the 13 Tribunals. All are based on either real places, or folk tales from that area.
I do hope you all appreciate this product, and am still awaiting the art for my Elder Magi pdf for the Elder Verditius, so that’s the next product that will be published, and meanwhile am working on the other Elder Magi, getting things ready for them.
I would LOVE for The Pact of Pasaquine to be Open Content. I consider it the quintessential Ars Magica adventure, and am working on a Fifth Edition version just for my own fun.
While Ars Magica Fifth Edition introduces formidable Archmagi and ancient sodales, building an Elder Magus from scratch is a monumental task. Calculating decades of XP, lab activities, enchanted devices, and warping takes time that a busy Storyguide simply doesn't have.
The Elder Magi Series does the heavy lifting for you. This series delivers fully fleshed-out, plug-and-play elder magi from every House in the Order of Hermes. Designed to serve as imposing rivals, cryptic patrons, historical parens, or elusive Mystagogues, these characters are ready to step directly into your Mythic Europe saga.
Inside this debut issue, you will find:
A Fully Detailed Elder Maga: Complete with background, personality, and a comprehensive high-XP stat block.
The Sanctum Setup: Full statistics for her customized Laboratory, enchanted Talisman, personal Familiar, and unique magical items.
Hermetic Legacy: A catalog of original enchanted items she has created and a library of Hermetic books (tractatus and summae) she has authored for your players to study.
Mystic Initiations: A breakdown of the secret Ordeals and scripts she underwent to attain her power.
Featuring: Audrey du Verditius This inaugural file profiles a brilliant, eccentric master artisan of House Verditius. Alongside her complete sheet, this PDF introduces the Confraternity of Arachne—a brand-new textile and silk-working Hermetic Confraternity, complete with its own unique flavor and crafting traditions.
Bring the true masters of the Order to your table tonight.
I know. I was told that her name needs to be Audrey de Verditius, in proper French, so I had to change the file, and I think that may have caused it to be pushed back.
While Ars Magica Fifth Edition introduces formidable Archmagi and ancient sodales, building an Elder Magus from scratch is a monumental task. Calculating decades of XP, lab activities, enchanted devices, and warping takes time that a busy Storyguide simply doesn't have.
The Elder Magi Series does the heavy lifting for you. This series delivers fully fleshed-out, plug-and-play elder magi from every House in the Order of Hermes. Designed to serve as imposing rivals, cryptic patrons, historical parens, or elusive Mystagogues, these characters are ready to step directly into your Mythic Europe saga.
Inside this debut issue, you will find:
A Fully Detailed Elder Maga: Complete with background, personality, and a comprehensive high-XP stat block.
The Sanctum Setup: Full statistics for her customized Laboratory, enchanted Talisman, personal Familiar, and unique magical items.
Hermetic Legacy: A catalog of original enchanted items she has created and a library of Hermetic books (tractatus and summae) she has authored for your players to study.
Mystic Initiations: A breakdown of the secret Ordeals and scripts she underwent to attain her power.
Featuring: Audrey de Verditius This inaugural file profiles a brilliant, eccentric master artisan of House Verditius. Alongside her complete sheet, this PDF introduces the Confraternity of Arachne—a brand-new textile and silk-working Hermetic Confraternity, complete with its own unique flavor and crafting traditions.
Bring the true masters of the Order to your table tonight.
Finally, after three proof cycles on DriveThru (the fault of my inattentiveness), I can publish Peregrinatores
Take up your staff and travel the Rhine Tribunal!
The Rhine Tribunal is home to a unique tradition of travelling magi. Supported by ancient legal rights of hospitality, these magi wander from covenant to covenant, staying a few years at each, performing service or paying vis in exchange for the use of the library or a laboratory. Eventually they join covenants and settle down, but the friends and enemies they make in their wandering years can last a lifetime.
This supplement for Ars Magica 5th edition includes additional material to support a peregrinatore saga. It includes details on the peregrinatores, their lifestyle and culture, and the challenges they face. It also includes a guide to the covenants of the Rhine Tribunal, additional rules for itinerant magi, and rules for solo play. Guardians of the Forest is required for a complete experience.
This supplement is released under the Ars Magica Open License.
Its available in PDF and hardcopy, from both DriveThru and the new RPG Trader:
As for which platform to buy it on: I get an extra $1.50 per copy on RPG Trader thanks to their much lower fee, and the side-by-side comparison of the print versions speaks for itself:
Side-by-side print version comparison: Lulu (RPG Trader) on the left, and DriveThru on the right
The open licence means the artwork I commissioned - a magnificent cover from Malcolm Dale, and a Rhine Tribunal map with travel times from @Lothindil - is also CC-BY-SA. There's an SVG version of the map (meaning editable, resizeable, and platform independent), and I'll need to park that somewhere so others can use it.