Giuseppe Ratto
Ludovicus' shield grog
Background: Guiseppe is a former child thief of Venice, who was caught in the act by a magus and forced to serve them. He wasn't much more than a competent thief, being a bit too confident and easily distracted. As most of the magi also spoke Italian, and that language is fairly close to Latin (-2 penalty both ways), he never bothered to learn the more formal language of the magi. This has occasionally created some confusion when communicating with the magi, but he mostly shrugs those off. He received some training with weapons, in order to act as a shield grog
Mostly average physically, nor any brighter than the average man, Guiseppe relies mostly on talk and evasion to "serve" his magus. He'd rather spend time at the tavern than training. He's developed a liking for Ludovicus, to whom he'd been assigned, and is reasonably loyal. Growing up amongst the canals of Venice, he's learned to handle small boats pretty well.
Appearance: Giuseppe looks like the average Joseph - brown hair, brown eyes, brown stubble. Those who take a closer look will notice a slouch, a bit of a paunch, and a general air of indolence.
Age: 26 (born 1181 A.D.)
Size: 0 (Height: 170 cm, Weight: 75 kg)
Gender: Male
Characteristics: Int 0, Per +2, Pre 0, Com -1, Str +1, Sta 0, Dex +2, Qik +1
Decrepitude: 0
Warping Score: 0 (0)
Virtues: Puissant Stealth, Clear Thinker, Custos (Martial Abilities)
Flaws: Afflicted Tongue, Compulsion (laziness), Poor Student
Personality Traits: Brave +2, Loyal +3, Lazy +3
Abilities:
Area Lore: Venice (canals and alleys) 2
Athletics (climbing) 1
Awareness (searching) 3
Brawl (dodge) 3
Carouse (games of chance) 2
Charm (being witty) 2
Folk Ken (townsfolk) 2
Guile (lying to authority) 3
Language: Italian (Venetian) 5
Language: Low German (rural terms) 2
Profession: boatsman (gondolas) 2
Single Weapon (short sword) 3
Stealth (urban areas) 4+2
Swim (diving) 1
Thrown Weapon (knife) 3
Combat:
Dodge: Init: -1, Atk: --, Dfn: +5, Dam: --
Short Sword & Round Shield: Init: +0, Atk: +8, Dfn: +8, Dam: +6
Throwing Knife: Init: -1, Atk: +7, Dfn: +5, Dam: +3 (range 5)
Fist: Init: -1, Atk: +4, Dfn: +4, Dam: +1
Kick: Init: -2, Atk: +4, Dfn: +3, Dam: +4
Soak: +3
Encumbrance: 2 (6)
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Personal possessions: Partial leather scale armor; short sword; round shield; throwing knives (4); blue cap
Advancement:
- 1207: 15 xp in Low German